Commit Graph

  • 787be01e61 ImGuiListClipper comments (#660, #661, #662) ocornut 2016-05-16 20:03:18 +0200
  • f291f2c5dd InputText(): Fixed cursor rendering on first character when framepadding is 0.0 (following #601) ocornut 2016-05-16 19:44:03 +0200
  • 28b09199de ImGuiListClipper: removed assert (#662) ocornut 2016-05-16 19:25:42 +0200
  • 7a28f5bb81 ImGuiListClipper new version, detect height automatically, fix compatibility with SetScrollPosHere (#662) ocornut 2016-05-16 19:22:51 +0200
  • 316c8c9717 Merge 230a7d6814 into 82fa628135 Arvīds Kokins 2016-05-16 15:06:14 +0000
  • fa5ae60bce Demo: added decorated label to some vertical sliders. ocornut 2016-05-16 12:05:26 +0200
  • 82fa628135 Merge branch 'trezanik-master' ocornut 2016-05-16 10:55:04 +0200
  • 1349d0aacf Examples: DirectX9: Removing spaces (#663) ocornut 2016-05-16 10:54:52 +0200
  • e41fbb0390 Merge branch 'master' of https://github.com/trezanik/imgui into trezanik-master ocornut 2016-05-16 10:51:29 +0200
  • 790275eae2 Example: DirectX9: Backup and restore all state Trezanik 2016-05-16 01:02:09 +0100
  • 339e191c53 Demo: Console: Add a "Scroll to bottom" button (#662) ocornut 2016-05-15 18:08:41 +0200
  • 9e6ed0991d Demo: clarified misleading example (#660) ocornut 2016-05-15 16:03:15 +0200
  • 431eaf1abe Comments to clarify what float[2] int[2] etc. are. May switch to pointers? (#659) ocornut 2016-05-14 15:35:50 +0200
  • 39bda5ea09 Fixed a IMGUI_API->inline case (#657, #349) ocornut 2016-05-14 10:22:25 +0200
  • e79d2828c4 Metrics window: coarse clipping the detailed vertex buffer for pleasure and benefits. ocornut 2016-05-13 23:10:16 +0200
  • f48f9a30ef ButtonBehavior(), fixed subtle old bug when a repeating button would also return true on release + comments (#656) ocornut 2016-05-13 11:13:54 +0200
  • e1e2752dcb Fixed repeating button behavior triggering twice, typically affect the +/- of InputInt/InputFloat and user repeating buttons (#656) ocornut 2016-05-13 10:50:59 +0200
  • a2a5d71582 Demo: Tweak irritating pink color. ocornut 2016-05-12 23:13:54 +0200
  • 8d5b2fba95 Fixed TitleBg/TitleBgActive color being rendered above WindowBg color, being inconsistent and causing visual artefact (#655) ocornut 2016-05-12 23:12:55 +0200
  • b628acbb52 StyleEditor: comments (#652) ocornut 2016-05-12 20:59:20 +0200
  • 10d3da6b73 Merge pull request #641 from cosmy1/errors-fix omar 2016-05-12 13:41:05 +0200
  • 2f55dc1f33 ImFontConfig: Clarified persistence requirement of GlyphRanges array (#651) ocornut 2016-05-12 11:58:05 +0200
  • ed20fcf9d5 Fixed incorrect parameter to ButtonBehavior() in Columns code - had no side-effect (#649) ocornut 2016-05-11 10:31:30 +0200
  • 91f11fb1bd Comments / todos ocornut 2016-05-11 09:58:43 +0200
  • 8648346eab Modal: fixed non-child window stacked over a modal losing its hoverabilty/focusability (#615, #604) ocornut 2016-05-10 17:02:10 +0200
  • b630cb5b42 ImGuiWindow: Storing ParentWindow (#615, #646) ocornut 2016-05-10 17:00:42 +0200
  • a59a04f4d0 Fixed iOS/OSX build. Branimir Karadžić 2016-05-09 13:27:44 -0700
  • 4b5a4cae09 Fix compilation errors when disabling test windows. cosmy1 2016-05-09 00:21:05 +0200
  • aa11934efa Comments to clarify default shared ImFontAtlas and current context pointer thread-safety (#586, #591) ocornut 2016-05-08 17:12:54 +0200
  • 8a0d3b9628 Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638) ocornut 2016-05-08 11:49:21 +0200
  • fd42de4dd3 Merge b21b893c8e into 382253eccf reliasn 2016-05-07 19:24:38 +0000
  • 382253eccf Merge branch 'master' of https://github.com/ocornut/imgui ocornut 2016-05-07 21:10:16 +0200
  • 36ca8a8194 Minor warnings fixes. ocornut 2016-05-07 21:09:53 +0200
  • 8af76d56b4 Merge pull request #639 from sergof/conversion-warnings omar 2016-05-07 21:08:43 +0200
  • 2ef766a1ce Examples: DirectX10: Apply depth-stencil state like DirectX11 example (#640, #636) ocornut 2016-05-07 20:57:38 +0200
  • 656b1e848c Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write (#640, #636) ocornut 2016-05-07 20:53:55 +0200
  • f4633d09ac Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code. ocornut 2016-05-07 20:19:04 +0200
  • 834bfe4af5 Examples: DirectX11: Fixed handle leak + minor coding style fix for #640 ocornut 2016-05-07 20:11:14 +0200
  • 1e9c9df6de Merge branch 'master' of https://github.com/josiahmanson/imgui into josiahmanson-master ocornut 2016-05-07 20:04:41 +0200
  • f4f4458b70 Merge 456e5f222c into 7b9c0a5c3f josiahmanson 2016-05-07 18:01:08 +0000
  • c28875cae6 Merge 5fe2cacd4d into 7b9c0a5c3f josiahmanson 2016-05-07 18:00:39 +0000
  • 7b9c0a5c3f Renamed ImGuiState -> ImGuiContext (#586, #269) ocornut 2016-05-07 19:55:51 +0200
  • 8b428e8c74 Added CreateContext/DestroyContext/GetCurrentContext/SetCurrentContext() (#586, #269) ocornut 2016-05-07 19:54:27 +0200
  • 5fe2cacd4d DX11 example depth test josiahmanson 2016-05-07 10:42:48 -0700
  • b21b893c8e DX10/11: Removed D3DCompiler dependency by automatically detecting which DLL version is present in the system. rafael 2016-05-07 14:39:24 -0300
  • 6e8579fc14 Ignore implicit conversion warnings Sergej Reich 2016-05-07 17:57:13 +0200
  • 69cc00f91f ImGuiStorage: Added bool helper functions for completeness. ocornut 2016-05-07 18:18:37 +0200
  • ce4d731486 Minor comments, tweaks ocornut 2016-05-07 18:10:32 +0200
  • 3abdc7c6ca Removed d3dcompiler.lib dependency rafael 2016-05-07 10:09:43 +0100
  • 456e5f222c Merge pull request #2 from josiahmanson/dx11_depth_stencil josiahmanson 2016-05-06 11:53:57 -0700
  • cb99b96c7e Undoing change to projection matrix. josiahmanson 2016-05-06 11:53:02 -0700
  • 179f0a4018 Merge pull request #1 from josiahmanson/dx11_depth_stencil josiahmanson 2016-05-06 11:50:19 -0700
  • bc2b95e1f4 Update imgui_impl_dx11.cpp josiahmanson 2016-05-06 11:45:55 -0700
  • d0f624414f Set and restore ID3D11DepthStencilState josiahmanson 2016-05-06 11:37:04 -0700
  • 313d388bba Reorganised windows moving code, documented a lag in FindHoveredWindow(), fixing lag whole moving windows (#635) ocornut 2016-05-06 11:31:32 +0200
  • 67df0ba185 Updated FAQ and Readme with more prominent info about WantCaptureMouse etc. flags (#635) ocornut 2016-05-06 09:18:07 +0200
  • f22b6e1e09 Fixed/silenced various absurd GCC warnings from outer space (#626) ocornut 2016-05-04 23:28:16 +0200
  • c1da3e354e Examples: SDL: Fixed unused variable warning on non-Windows platforms (#626) ocornut 2016-05-04 23:20:41 +0200
  • 79ad22e1f2 Fixed various Clang -Weverything warnings (#626) ocornut 2016-05-04 23:17:53 +0200
  • efedaa5df3 Updated FAQ (#628) ocornut 2016-05-04 20:49:17 +0200
  • 9b79327673 BeginGroup() fixed using within Columns set (fix #630) ocornut 2016-05-04 20:22:57 +0200
  • 0058492156 Fonts readme, refering to IconFontCppHeaders, AddRemapChar() function, etc. ocornut 2016-05-04 17:20:11 +0200
  • 4ce6cf0512 Demo: Moved "Fonts" section style editor ocornut 2016-05-03 20:22:35 +0200
  • f46c91f5ad Examples: DirectX9: Removed dependency on dxguid.lib + remainder of d3dx9.lib (#611) ocornut 2016-05-03 11:30:43 +0200
  • 731ff3d3f5 Examples: DirectX9: Removed dependency on dx3x9 (remainder) (#611) ocornut 2016-05-03 11:12:59 +0200
  • 50df86985d Examples: DirectX9: Removed dependency on dx3x9.h so it can be used in a DirectXMath.h only environment (#611) ocornut 2016-05-03 10:47:42 +0200
  • 9d0007e620 Merge 1044eee055 into 89d5026187 Julian Bosch 2016-05-02 13:16:35 +0000
  • 89d5026187 Renamed majority of use of "opened" to "open" for clarity. Renamed SetNextTreeNodeOpened() to SetNextTreeNodeOpen(). (#625, #579) ocornut 2016-05-02 12:32:16 +0200
  • 1b9894cfb4 Merge pull request #624 from develophant/master omar 2016-05-02 09:48:54 +0200
  • 4f34ed5010 Fix typo in Programmer guide Anton Holmberg 2016-05-01 16:18:31 -0700
  • 4170b4847d Style: Changed default IndentSpacing from 22 to 21 (#581, #324) ocornut 2016-05-01 23:49:10 +0200
  • 13df4668d1 Added GetTreeNodeToLabelSpacing() helper - tentative name (#581, #324) ocornut 2016-05-01 23:47:58 +0200
  • b93040e600 TreeNode: minor tidying up (#581, #324) ocornut 2016-05-01 23:46:48 +0200
  • bb674ccee6 TreeNode: added ImGuiTreeNodeFlags_AlwaysOpen flag (#581, #324) ocornut 2016-05-01 21:15:46 +0200
  • 9733f4fa24 Internal RenderBullet() helper. ocornut 2016-05-01 20:19:28 +0200
  • f79b2d6ce3 TreeNode: added ImGuiTreeNodeFlags_OpenOnArrow flag (#581, #324, #190) ocornut 2016-05-01 20:12:14 +0200
  • df764c21d6 Bullet(), BulletText(): slightly bigger. less polygons ocornut 2016-05-01 20:04:48 +0200
  • 470b88e965 ButtonBehavior(): ImGuiButtonFlags_PressedOnDoubleClick clears active id on double-click so that multiple flags don't trigger multiple times ocornut 2016-05-01 20:02:25 +0200
  • dc8446d048 Demo: Added simple tree node selection demo (#581, #516, #190) ocornut 2016-05-01 17:55:04 +0200
  • 4c880b7106 Added ImGuiTreeNodeFlags_OpenOnDoubleClick (#581, #516, #190) ocornut 2016-05-01 17:46:08 +0200
  • a38fd2e186 Added TreeNodeEx() functions (#581, #600, #190) ocornut 2016-05-01 17:45:31 +0200
  • 547f34cf22 Refactor ButtonBehavior(), fixed double-click mode also triggering on single-click (relate to #516) ocornut 2016-05-01 17:43:51 +0200
  • ac501102fc Added IsItemClicked() helper (#581) ocornut 2016-05-01 17:43:17 +0200
  • ec6471ca87 TreeNodeEx() wired the display-side ImGuiTreeNodeFlags_Selected flag (#581) ocornut 2016-05-01 16:06:46 +0200
  • ab6bc05fc3 Fixed ImGuiTreeNodeFlags_AllowOverlapMode to behave better on touch-style inputs (#600) ocornut 2016-05-01 15:44:50 +0200
  • df749e3f13 Added CollapsingHeader() variant with close button, obsoleted 4 parameters version. Refactored code into TreeNodeBehavior. (#600) ocornut 2016-05-01 14:34:55 +0200
  • befe02559a Added IsRootWindowOrAnyChildHovered() helper (#615) ocornut 2016-05-01 12:14:07 +0200
  • 60d6c6d0e8 Comments/tweaks on ItemAdd() ocornut 2016-05-01 11:46:49 +0200
  • e849622d75 Merge b955483797 into bfb2dc2290 Pacôme Danhiez 2016-05-01 00:20:47 +0000
  • bfb2dc2290 Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602) ocornut 2016-04-30 19:02:19 +0200
  • 7406d64c64 PushClipRect(): not altering passed values, leave it to caller responsibility to floor properly (followup #582) ocornut 2016-04-30 18:55:23 +0200
  • 819cc414b1 Metrics window: uses IM_COL32() macro to generate constant colors. ocornut 2016-04-28 10:25:23 +0200
  • c5149cd53c MenuItem(): checkmark render in disabled color when disabled ocornut 2016-04-27 23:34:24 +0200
  • be7621f7c5 Updated FAQ about non UTF-8 literal (#609, #613) ocornut 2016-04-26 19:23:36 +0200
  • 230a7d6814 change checks - tabs to spaces snake5 2016-04-26 19:54:32 +0300
  • 14052ebcf5 implemented change checks snake5 2016-04-26 19:46:50 +0300
  • 1044eee055 Remove obsolete d3dx9 and use DirectXMath instead Julian Bosch 2016-04-26 16:04:45 +0200
  • 544ba36bf6 Fixed GetFrontMostModalRootWindow() (#604) ocornut 2016-04-26 11:59:56 +0200
  • 6bcc31e575 Merge branch 'master' into 2016-02-colorpicker ocornut 2016-04-26 11:06:24 +0200
  • ea6b615179 Made ImGui::PushClipRect()/PopClipRect() public. Changed ImDrawList::PushClipRect() prototype. Fixed demo. (#610) ocornut 2016-04-26 11:03:51 +0200