Commit Graph

  • db2ba13154 Internals: Exposed SetCurrentFont() in imgui_internal.h omar 2018-01-12 20:07:01 +0100
  • 9076366c17 Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. (#1181) omar 2018-01-23 09:57:49 +0100
  • 1acb155419 Internals: Moved unnecessary MovingWindowMoveId field. omar 2018-01-22 14:30:49 +0100
  • 5097368bd5 Tweaked FAQ. omar 2018-01-22 11:59:40 +0100
  • 2026e792cd Context: NewFrame() asserts (#1565) omar 2018-01-21 21:12:52 +0100
  • dd89c9ea59 Examples: Made the Win32 proc handlers not assert if there is no active context yet, to be more flexible with creation order. (#1565) omar 2018-01-21 20:58:50 +0100
  • 9edf211c0e Merge branch 'master' into navigation omar 2018-01-21 20:46:50 +0100
  • 3ed2ddbfbe Metrics: Removed context size display. omar 2018-01-21 20:32:05 +0100
  • d3e826c247 Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558) omar 2018-01-21 20:09:30 +0100
  • 5e2aa6185c Reorganized context handling to be more explicit, - YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END. - removed Shutdown() function, as DestroyContext() serve this purpose. - you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance. - removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts. - removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts (#1565, #586, #992, #1007, #1558) omar 2018-01-21 19:58:32 +0100
  • 7e4d28a49d Context: Renamed SetMemoryAllocators() to SetAllocatorFunctions(). Tweaked comments. (#1565, #586, #992, #1007, #1558) omar 2018-01-21 19:44:48 +0100
  • e45d7a7060 Context: Added IMGUI_DISABLE_DEFAULT_ALLOCATORS to disable linking with malloc/free. (#1565, #586, #992, #1007, #1558) omar 2018-01-21 18:54:22 +0100
  • 5a301c29dc Context: Removed allocator parameters from CreateContext(), they are now setup with SetMemoryAllocators() and shared by all contexts. (#1565, #586, #992, #1007, #1558) omar 2018-01-20 21:41:46 +0100
  • ac5b7a1bdf Comments omar 2018-01-21 19:53:02 +0100
  • 8b64d50cc4
    Merge pull request #1564 from PanosK92/master omar 2018-01-21 17:20:44 +0100
  • 7c8a19978d Simplified return of ImGui::IsKeyReleased() Panos Karabelas 2018-01-21 16:02:09 +0000
  • 92d4546fa8 Adding mecahnism for scoped push/pop. Added usage to demo. Ziv Shahaf 2018-01-21 16:04:11 +0200
  • 5eb293c879 ImFontAtlas: Added TexUvScale (= 1.0f / (float)TexWidth, 1.0f / (float)TexHeight) omar 2018-01-20 20:32:23 +0100
  • cd1409f4bf ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! (#939) omar 2018-01-20 20:25:12 +0100
  • fe4613f069
    Add text alignment to SliderFloat just like Button stfx 2018-01-20 16:49:41 +0100
  • 7e7c017b75 Examples: Simplified mouse wheel handling. (#1463) omar 2018-01-20 12:45:31 +0100
  • 7dea158175 Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463) omar 2018-01-20 12:36:59 +0100
  • 0b1fecb792 Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463) omar 2018-01-20 12:36:16 +0100
  • 6f6b6194b2 Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel omar 2018-01-20 12:06:06 +0100
  • d4bf9b4686 Renaming for consistency. omar 2018-01-19 15:47:10 +0100
  • 8877622fa8 Merge branch 'master' into navigation omar 2018-01-19 15:42:28 +0100
  • e5a6e85f6d Basic undocumented/unsupported combination of Child+Tooltip. The full feature needs substancially more work but this is enough for simplest cases. (#1345) omar 2018-01-19 15:37:25 +0100
  • 42a612d7c9 Begin: Removed asserts that got in the way of some flags combination. (#1345) omar 2018-01-19 15:33:35 +0100
  • 0978f00911 MovingWindow: Track click offset based on root window (undo 514d30d8cd). This should not affect the patch used for #1345 as the RootWindow for Child+Tooltip window points to itself now. omar 2018-01-19 15:06:39 +0100
  • f3e510a9bf Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559) Digging into sdl window/mouse stuff will also be useful for multi-viewport work. omar 2018-01-19 10:46:54 +0100
  • 00351ee2ab Examples: SDL: Minor renaming. omar 2018-01-19 09:53:55 +0100
  • ba99900023 Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness. omar 2018-01-19 09:48:23 +0100
  • 79dca9d5e6 Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness. omar 2018-01-19 09:45:27 +0100
  • 15fd5b6c4c Examples: SDL: Minor renaming. omar 2018-01-19 09:43:28 +0100
  • ce17e0f274 Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. (#1559) omar 2018-01-19 09:25:31 +0100
  • 74dc70c543 DragFloat: Fix/workaround for backends which do not preserve a valid mouse position when dragged out of bounds. (#1559) omar 2018-01-19 09:16:26 +0100
  • c2ffce3e5a Drag and Drop: Fix comment. Removed IMGUI_PAYLOAD_TYPE_DOCKABLE from master branch. (#143) omar 2018-01-18 17:39:40 +0100
  • 63d47e8328 Drag and Drop: Increased payload type string to 12 characters instead of 8.(#143) omar 2018-01-18 17:32:34 +0100
  • 932d3f0198 NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. (#1555) + comments. omar 2018-01-18 10:06:58 +0100
  • 60d5dc7902 Examples: SDL: Fixed mapping of Insert key (#1555, fix bug introduced in #1541) omar 2018-01-18 10:01:36 +0100
  • d1f726cd9d Comments about Begin/End pair and handling of return value. omar 2018-01-17 12:46:07 +0100
  • cc15512bfc InputText: Minor tweak. omar 2018-01-17 12:15:24 +0100
  • 7ccbb765e2 InputText: Cursor X position not lost when clicking outside on an item that's submitted after the InputText(). It was only noticeable when restoring focus programmatically. (#1418, #1554) omar 2018-01-17 12:15:00 +0100
  • f3007382d2 Merge 15ebbd1f78 into 28a76af185 Phil Cooper-King 2018-01-16 23:54:58 +0000
  • c2f77e28d2 Merge a24c17035a into 28a76af185 Sam Hocevar 2018-01-16 23:52:07 +0000
  • 2f15cc0855 Nav: Fixed popup wrap-around logic for windows with scrolling. (#787) omar 2018-01-15 21:55:32 +0100
  • 05885b2e6d Merge fix. omar 2018-01-15 20:18:01 +0100
  • a221d253f3 Nav: Comment. omar 2018-01-15 19:09:40 +0100
  • 472ba1394c Merge branch 'master' into navigation omar 2018-01-15 20:13:42 +0100
  • 28a76af185 Internal: DrawData: Tidying, renaming. omar 2018-01-15 19:09:10 +0100
  • a77913054f Merge branch 'master' into navigation omar 2018-01-15 18:02:58 +0100
  • 1182174d81 Internals: DrawData: We don't need an intermediate layer for popups. omar 2018-01-15 18:00:13 +0100
  • 0c06b43e6b Metrics: Tweaks to hover-window-drawlist to see window bounding box. omar 2018-01-15 17:55:38 +0100
  • 038453258e Internals: DrawData: Refactored chunks into a ImDrawDataBuilder we can reuse. omar 2018-01-15 17:48:07 +0100
  • 061d8df033 MIssing IMGUI_API for a type with non-inline methods. omar 2018-01-15 17:29:18 +0100
  • 06eef2ce6f Internals: DrawData: renamed fields only (committing separately so that next commit is less nosiy). omar 2018-01-15 17:25:11 +0100
  • 6eff21ee5e Revert "Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7. (#787)" omar 2018-01-15 16:19:01 +0100
  • 514d30d8cd MovingWindow: Track click offset based on MovingWindow and not its RootWindow. Followup to 3849bb4470. Comments + adding a local to ease patch #1345. omar 2018-01-14 14:13:54 +0100
  • 8b432cf590
    Merge pull request #1551 from Crunkle/master omar 2018-01-14 11:26:03 +0100
  • daa38f2ad0 Fix cross compilers Crunkle 2018-01-14 03:31:22 +0000
  • db63e71f13 Internals: Exposed SetCurrentFont() in imgui_internal.h omar 2018-01-12 20:07:01 +0100
  • 1493de4f81 Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper. omar 2018-01-12 19:53:27 +0100
  • c85d7d6e49 Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6 (#787) omar 2018-01-12 19:28:37 +0100
  • c9be7d7254 Merge branch 'master' into navigation omar 2018-01-12 19:21:12 +0100
  • 0a98202714 Nav: Standardized FIXME-NAV marker. omar 2018-01-12 19:13:15 +0100
  • 16285603f2 Internals: Initializing fields in same order as declaration order + fixed uninitialized DragDropAcceptIdCurrRectSurface (was harmless) omar 2018-01-12 19:11:11 +0100
  • cc173d7619 Begin: FIx previous commit - no need to call on collapsed window. Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (#822, #1542) omar 2018-01-11 23:21:24 +0100
  • 5e9ae92ae9 Begin: Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (#822, #1542) omar 2018-01-11 23:17:34 +0100
  • 01d899d59d Merge 7411207205 into 6a1011cf53 Nick Dandoulakis 2018-01-11 20:20:07 +0000
  • 7411207205
    FindRenderedTextEnd: fixed null text issue Nick Dandoulakis 2018-01-11 22:12:25 +0200
  • f7b10fc954 Merge branch 'master' into navigation omar 2018-01-11 18:18:44 +0100
  • 6a1011cf53 MovingWindow: Proper fix for 651538e attempt, without altering MovingWindow which has side-effects. Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337) omar 2018-01-11 18:16:16 +0100
  • b74f24c3e5 Revert "Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337)" omar 2018-01-11 18:08:14 +0100
  • 1c95dea88c Merge branch 'master' into navigation omar 2018-01-11 17:37:02 +0100
  • 7d2a068dea Begin: Shuffling bits of code around. omar 2018-01-11 17:33:37 +0100
  • cd7e178eac Merge branch 'master' into navigation omar 2018-01-11 16:49:59 +0100
  • 651538e13b Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337) omar 2018-01-11 16:43:03 +0100
  • a8bbb0b7dd Demo: Using IM_COL32() instead of ImColor() in ImDrawList centric contexts. omar 2018-01-11 15:47:07 +0100
  • 12aa3cb09e Demo: Tweaks format. omar 2018-01-11 15:22:33 +0100
  • 398a4e1865 Made obsolete IsAnyWindowHovered()/IsAnyWindowFocused() static inline. static only tends to trigger warnings. (#1382) omar 2018-01-11 13:58:25 +0100
  • a63fbbca8b Added ImGuiHoveredFlags_AnyWindow, ImGuiFocusedFlags_AnyWindow. Obsoleted IsAnyWindowHovered()/IsAnyWindowFocused() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow)/IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Added to demo. (#1382) omar 2018-01-11 13:49:32 +0100
  • 67671c0ab5 Merge branch 'master' into navigation omar 2018-01-10 23:11:26 +0100
  • 1eee10778b Internals: Begin: Refactor some code into an UpdateManualResize() function. omar 2018-01-10 23:06:51 +0100
  • 483f9b0d07 Internals: Begin: Moved DrawList setup code below, the viewport system will need to push the outer clipping rectangle as late as possible. omar 2018-01-10 22:55:29 +0100
  • bc90a3eeae Tabs: Fixes for the old Tabs branch, for good measure. omar 2018-01-10 19:10:42 +0100
  • dd071e14a2 Merge branch 'master' into tabs omar 2018-01-10 19:09:00 +0100
  • 03f5cd6ca1 Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7. (#787) omar 2018-01-09 00:05:04 +0100
  • 919fc548ad Merge branch 'master' into navigation omar 2018-01-10 18:58:26 +0100
  • 6c583315e6 Begin: Moving some code around for the benefits of the wip viewport branch. omar 2018-01-10 18:56:51 +0100
  • f610e25682 Internals: Using ImFloor().when appropriate. omar 2018-01-10 16:11:29 +0100
  • 0cabd81071 Internals: Rect: Added ClipWillFull helper + comments on variations. omar 2018-01-08 23:59:51 +0100
  • 92d75c44bc Internals: ImVec2 versions of ImMin, ImMax inline float version for a faster full-on-debug-no-inline experience. omar 2018-01-08 23:59:12 +0100
  • fe919995da Merge branch 'master' into navigation omar 2018-01-08 16:35:12 +0100
  • 933ee6cd5d InputText: Added alternative clipboard shortcuts: Shift+Delete (cut), Ctrl+Insert (copy), Shift+Insert (paste). (#1541) omar 2018-01-08 16:01:02 +0100
  • fd4d63a0c5 InputText: Moved code for checking clipboard shortcut so we can expand on it. (#1541) omar 2018-01-08 15:54:41 +0100
  • ce95b84825 Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541) omar 2018-01-08 15:30:39 +0100
  • 945b89693f Merge 65afff864f into 39cb56c39e Jiří Šebele 2018-01-07 18:09:57 +0000
  • 39cb56c39e Examples: OpenGL3+GLFW: Using 3.2 context + GLSL version 150 (#1466) omar 2018-01-07 19:06:20 +0100
  • 7484c63449 Examples: OpenGL3+SDL: Changed GLSL shader version to 150 (#1466, #1504) omar 2018-01-07 19:05:42 +0100
  • 168200f915 Popups: Comments, reorganize bits of the header section, renamed parameters. omar 2018-01-07 18:15:43 +0100