Commit Graph

  • 54fca1d1b8 Fixed erroneous call to io.Fonts->ClearInputData() + ClearTexData() that was left in DX10 example but removed in 1.47 (Nov 2015) in every other back-ends. (fixes 6cee2fca94) (#1733, ~#1731) + assert omar 2018-04-09 13:13:06 +0200
  • 8acda84202 Nav: Fixed comment. (#1599) omar 2018-04-08 12:27:11 +0200
  • 3a29ddbcfa Version 1.60 omar 2018-04-07 23:07:23 +0200
  • 6d0c720451 Internals: Removed unused internal variant of ArrowButton(). omar 2018-04-07 23:06:06 +0200
  • 82b7a39f31 Fixed a few zealous warnings. omar 2018-04-07 10:38:01 +0200
  • c712f7275d Fixed unused variable warning. omar 2018-04-07 10:25:51 +0200
  • f421e73b40 Merge branch 'master' into viewport omar 2018-04-06 23:34:43 +0200
  • c2fc978983 Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) (#707) omar 2018-04-06 23:25:25 +0200
  • 0734a12d25 IO: ImGuiConfigFlags_NoMouse disable hovering so it is not destructive. Amend 2464e62a1a omar 2018-04-06 23:05:53 +0200
  • e88fb10d7c NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems. omar 2018-04-06 19:29:00 +0200
  • c1bdab6d5b Comments about io.WantCapture flags + todo entries. omar 2018-04-06 19:28:00 +0200
  • ac2027c415 NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers. omar 2018-04-06 18:43:31 +0200
  • 2464e62a1a IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame(). omar 2018-04-06 18:17:41 +0200
  • 72b7f48870 Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5 two weeks ago. (#787, #1495, #1202) + comments omar 2018-04-06 18:12:21 +0200
  • 18a243bef0 Columns: Fixed calling Columns() again with the same number of columns. (#125) omar 2018-04-06 17:50:50 +0200
  • 72899318e6 Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3 omar 2018-04-05 17:06:23 +0200
  • 84c6ea0cee Viewport: Comments about honoring ImGuiViewportFlags_NoInputs and MouseHoveredViewport. (#1542) omar 2018-04-05 12:00:07 +0200
  • c23b5463c7 Viewport: Moving a window accross viewports tries to preserve the dragging pivot (that is assuming that the window will be evenly scaled by DPI, aka Style is scaled). (#1542) omar 2018-04-05 11:40:33 +0200
  • 9d8bc79025 Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542) omar 2018-04-05 11:06:00 +0200
  • 5f4001a811 Contribution guidelines omar 2018-04-04 20:48:49 +0200
  • 0cad274b87 Merge branch 'master' into viewport omar 2018-04-04 19:39:42 +0200
  • fc30462f18 Hide new windows for one frame until they calculate their size. Also fixes SetNextWindowPos() given a non-zero pivot. (#1694) omar 2018-04-04 19:35:08 +0200
  • 5aa3f99b4c Internal: using more consistent comparaison with HiddenFrames to not imply it could be -1. Tweaked comments. omar 2018-04-04 17:21:36 +0200
  • 4649967112 Added extra comments and assertions to avoid user combining ImGuiCond flags. (#1694) omar 2018-04-04 15:01:01 +0200
  • cd1e6e384f Tooltip windows uses PopupBorderSize (#1697) + commented out debug stuff. omar 2018-04-04 12:39:24 +0200
  • 2fa113c895 README.md: add link to Gallery Part 6 Francisco Demartino 2018-04-03 19:03:55 -0300
  • 8f7c82d48a
    README.md: add link to Gallery Part 6 Francisco Demartino 2018-04-03 19:03:55 -0300
  • 1e116e6c17 Removed need for -Wnocast-qual on modern Clang/Xcode as a token of good behavior. Unfortunately the old stb_ decompress code is a little const clunky. + warning fix in stb_textedit which is already in master afaik. omar 2018-04-03 23:18:43 +0200
  • 84fbc49403 BeginChild: named child don't include the full id inside their name (#1698) omar 2018-04-03 22:13:35 +0200
  • 78610a54d2 Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now. omar 2018-04-03 20:55:30 +0200
  • 77e234d9df Comments omar 2018-04-03 20:22:44 +0200
  • c461401b21 Comments, FAQ omar 2018-04-03 20:05:59 +0200
  • 68ed131c12 Merge branch 'master' into tabs omar 2018-04-02 17:56:06 +0200
  • 715ee3571b
    Merge f97ca44426 into 664ab85f76 Francisco Demartino 2018-04-02 15:36:33 +0000
  • 664ab85f76 Examples: Tweak comments. (#1704, #1708). omar 2018-04-02 17:31:51 +0200
  • f97ca44426 Define colors with an X Macro. Francisco Demartino 2018-03-29 10:17:54 -0300
  • 6986fe8ead
    Merge 22e3be91b2 into ca39070ca0 Oldes Huhuman 2018-03-29 12:29:33 +0000
  • 22e3be91b2 Better fix for issue #1704 - WM_MOUSEHWHEEL is not available on Windows systems before Vista Oldes 2018-03-29 14:24:03 +0200
  • ca39070ca0 Examples: Win32: Fixes for MingW which doesn't support a 2007 define? I have no idea why people still use MingW (#1704, #1463) omar 2018-03-28 23:32:02 +0200
  • cc96477b1c Comments (#1695) omar 2018-03-25 14:45:40 +0200
  • cd602b8832 Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced). omar 2018-03-23 12:03:57 +0100
  • 66be79cf67
    Update imgui_tabs.cpp _or_75 2018-03-23 13:33:28 +0300
  • ac8931b2e9 Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. (#1542) omar 2018-03-22 22:09:42 +0100
  • 4f112f898e Viewport: Avoid modifying MousePos in UpdateWindowViewport just for the sake of docking test, sheering MousePos during the frame is problematic + minor renaming. (#1542) omar 2018-03-21 22:47:34 +0100
  • b69dc45f6e Internals: Removed ImGuiDataType_Float2. omar 2018-03-22 20:14:31 +0100
  • c19b27813d Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well. omar 2018-03-22 18:58:40 +0100
  • c796960ff9 InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011) omar 2018-03-22 17:49:53 +0100
  • 21ac470a8a Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics. omar 2018-03-21 19:45:19 +0100
  • e5ba982be0 Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics. omar 2018-03-21 19:45:19 +0100
  • 200754b013 Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. (#1202) [@PhilCK] omar 2018-03-20 22:41:05 +0100
  • 94116f1143 Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. (#1202) [@PhilCK] omar 2018-03-20 22:41:05 +0100
  • 42ad3c1dd3 Examples: OpenGL2: Added multi-viewport support in the OpenGL2 back-end. (#1542) + Metrics: Fix undisplayed flag. omar 2018-03-20 22:18:18 +0100
  • 172570acae Merge branch 'master' into viewport omar 2018-03-20 22:14:34 +0100
  • 75c3793db5 IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202) omar 2018-03-20 21:19:23 +0100
  • dcf7c3d188 Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542) omar 2018-03-20 20:39:44 +0100
  • 170f44e6f0 IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787) omar 2018-03-20 20:12:34 +0100
  • fe5347ef94 imconfig: Added IMGUI_STB_TRUETYPE_FILENAME, IMGUI_STB_RECT_PACK_FILENAME + documenting IMGUI_DISABLE_STB_XXX flags and hiding IMGUI_STB_NAMESPACE which is misleading. Fixed typos in todo list. omar 2018-03-20 18:25:37 +0100
  • c29971cf72 Merge branch 'master' into viewport omar 2018-03-20 16:05:31 +0100
  • 74b7dce394 Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks omar 2018-03-20 15:57:54 +0100
  • 70d500502a ImVector: Fixed insert() helper using the = operator (followup to be consistent with 4186c2c2b1) omar 2018-03-20 11:35:10 +0100
  • 56063211cc
    Merge 5d77b35247 into d1c45db9e8 stfx 2018-03-20 09:45:32 +0000
  • ccc9a22db3 Viewport: Changelog + Internals: Renamed viewport mouse fields for consistency (going to add more). (#1542) omar 2018-03-19 22:53:37 +0100
  • d1c45db9e8 Fixed enum typo. omar 2018-03-19 22:47:10 +0100
  • 3e801a58bf
    Update imgui_impl_dx9.cpp BlackKnigga 2018-03-19 23:45:08 +0500
  • c00523dba4 Viewport: Added extra Metrics and debug features. omar 2018-03-19 18:07:12 +0100
  • 9d5ec05150 Viewport, Platform: Update the contents of GetPlatformData() in EndFrame() so back-end can access it even if UpdatePlatformWindows hasn't been called. (#1542) omar 2018-03-19 17:33:21 +0100
  • 4485e56e02 Examples: Vulkan: Fix missing subpass dependency Christian Forfang 2018-03-19 15:01:00 +0100
  • a73f6d06e0 Examples: Vulkan: Using VK_PRESENT_MODE_MAILBOX_KHR. Disable IMGUI_UNLIMITED_FRAME_RATE by default. Fixed warnings. (#1042) omar 2018-03-19 16:47:28 +0100
  • 2fecd332fc Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042) omar 2018-03-19 15:20:47 +0100
  • 27b51be41d Examples: Vulkan: Fix missing subpass dependency Christian Forfang 2018-03-19 15:01:00 +0100
  • 166411287f Demo: Added more complete Combo demo. (#1658) omar 2018-03-19 14:44:37 +0100
  • 62e94717eb Nav: InputText: Allow editing text input fields with NavActivate (space). Not sure about that, on one hand it feels more consistent but you can't finish the editing with space to double space (activate + input space) could feel inconsistent. (#787) omar 2018-03-19 13:20:25 +0100
  • 33ad8b2f0c Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks omar 2018-03-19 12:13:22 +0100
  • 0e09032750 Viewport, Examples: Renamed types used by examples. (#1542) omar 2018-03-18 22:19:02 +0100
  • 46b61427e1 Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042) omar 2018-03-18 18:44:57 +0100
  • bcf4ed28a9 Merge branch 'master' into viewport omar 2018-03-18 12:51:57 +0100
  • d8d93f6360 imgui.h: Various comments and tweaks. omar 2018-03-18 12:24:28 +0100
  • 6fe22e6297 imgui.h: Moved columns lower in the file. Various spacing changes and minor comments. omar 2018-03-18 12:23:33 +0100
  • a8d67aeb2b
    Merge 92d4546fa8 into 6bda816ffe Ziv Shahaf 2018-03-17 20:21:44 +0000
  • 6cfc9e6256 Merge branch 'master' into viewport omar 2018-03-17 21:20:01 +0100
  • 6bda816ffe ImVector: Added copy/assign operators as helpers to ease cloning of data. omar 2018-03-17 21:00:56 +0100
  • 1e296453ef ImDrawList: Added Clone() helper function. omar 2018-03-17 21:10:40 +0100
  • 4186c2c2b1 ImVector: resize() / push_back() use memcpy() as we are not supposed to be constructor/destructor/operator aware at all. (If we do need to rework ImVector). In turn this will allow us to define assign/copy operators. omar 2018-03-17 20:42:56 +0100
  • d68be086b2 ImVector: Using value_type consistently. Spacing. omar 2018-03-17 17:34:57 +0100
  • 533c86a7a3 Update TODO list, minor fix in Readme, comments, Clang -Weverything warning fix in imgui_draw.cpp under Windows. omar 2018-03-17 17:29:58 +0100
  • 1ab236d9df Viewport, Platform: Internal renaming to use more consistent (OsDesktopPos > PlatformPos). (#1542) omar 2018-03-15 20:02:50 +0100
  • 2e1ac0f683 Viewport, Platform: SDL: Makes the CreateViewport function restore current GL context so in theory it is free from side-effect. That said, it seems like there is a bug in SDL because our CreateViewport (currently in Render(), not for long) have affect a jerky side-effect if SDL_GL_MakeCurrent() is called before Render(). (#1542) omar 2018-03-15 19:25:23 +0100
  • 8364d1ca6c Viewport: Removed back-end renderer code that implied we need to clear with WindowBg color. Added NoRendererClear flag. (#1542, #1042) omar 2018-03-15 17:52:53 +0100
  • 09d8943967 Examples Refactor: GLFW: Explicit functions to init GLFW with OpenGL or Vulkan since we cannot read the api hints from glfw. omar 2018-03-15 16:42:21 +0100
  • 6e58a95a01 Viewport, Platform, Examples: Changes to resizing flow + restored support for Platform events affecting the ImGui windows (so Decorated windows are functional). (#1542, #1042) .. SDL: Added platform move/resize/close support. GLFW: Added platform move/resize support. Moved Close to use callback for consistency. Win32: Vulkan: Fixed resize support. Naming is WIP "PlatforrmRequestXXX" is too ambiguous. Basically we either have a ImGui->Platform flow or a Platform->ImGui flow. Working a bigger refactor now. omar 2018-03-15 10:54:27 +0100
  • 207ad45983 Metrics: Displaying all draw lists of a window (if it uses layer 0 and has already been appended to earlier in the frame). omar 2018-03-14 17:50:11 +0100
  • 83ef61fa56 Examples: SDL: Fix for versions olders than 2.0.6 omar 2018-03-14 14:14:16 +0100
  • d0e0b106f0 Examples: SDL,GLFW,Vulkan: The Platform<>Renderer link is handled by SDL/GLFW platforms, both can compile without Vulkan headers, SDL+Vulkan is now on part with GLFW+Vulkan (aka broken the same way!). (#1542) omar 2018-03-13 23:16:15 +0100
  • 98b66a5fc9 Examples: Using draw_data->DisplaySize, followup to c50198debe. Fix Vulkan secondary viewport rendering. SDL+Vulkan: Matched changes. Fix vcprojs. (#1542, #1042) omar 2018-03-13 21:45:09 +0100
  • 921bb92eec Viewport: Fixed software mouse cursor from appearing in all multiple lists simultaneously. (#1542) omar 2018-03-13 12:16:44 +0100
  • c50198debe Viewport: Obsoleted io.DisplayPos (which was a Viewport branch thing), added ImDrawData::DisplayPos, DisplaySize (#1542) wip omar 2018-03-12 23:15:40 +0100
  • 6371474031 Viewport: Removed unnecessary function hoop. omar 2018-03-12 23:11:53 +0100
  • 8657201257 Merge branch 'master' into viewport omar 2018-03-13 16:20:02 +0100
  • 0e3a6ef4f7 Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code. omar 2018-03-13 16:14:50 +0100
  • 7b833dabc8 ImVector: Spacing, assert tweaks omar 2018-03-13 15:04:47 +0100