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1626 lines
53 KiB
C
1626 lines
53 KiB
C
// Public Domain. See "unlicense" statement at the end of this file.
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// ABOUT
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//
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// dr_fsw is a simple library for watching for changes to the file system. This is not a full-featured library
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// and is only intended for basic use cases.
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//
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// Limitations:
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// - Only Windows is supported at the moment.
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//
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//
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//
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// USAGE
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//
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// This is a single-file library. To use it, do something like the following in one .c file.
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// #define DR_FSW_IMPLEMENTATION
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// #include "dr_fsw.h"
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//
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// You can then #include this file in other parts of the program as you would with any other header file.
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//
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// Example:
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// // Startup.
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// drfsw_context* context = drfsw_create_context();
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// if (context == NULL)
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// {
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// // There was an error creating the context...
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// }
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//
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// drfsw_add_directory(context, "C:/My/Folder");
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// drfsw_add_directory(context, "C:/My/Other/Folder");
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//
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// ...
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//
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// // Meanwhile, in another thread...
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// void MyOtherThreadEntryProc()
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// {
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// drfsw_event e;
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// while (isMyApplicationStillAlive && drfsw_next_event(context, &e))
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// {
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// switch (e.type)
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// {
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// case drfsw_event_type_created: OnFileCreated(e.absolutePath); break;
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// case drfsw_event_type_deleted: OnFileDeleted(e.absolutePath); break;
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// case drfsw_event_type_renamed: OnFileRenamed(e.absolutePath, e.absolutePathNew); break;
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// case drfsw_event_type_updated: OnFileUpdated(e.absolutePath); break;
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// default: break;
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// }
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// }
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// }
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//
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// ...
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//
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// // Shutdown
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// drfsw_context* contextOld = context;
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// context = NULL;
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// drfsw_delete_context(contextOld);
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//
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// Directories are watched recursively, so try to avoid using this on high level directories
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// like "C:\". Also avoid watching a directory that is a descendant of another directory that's
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// already being watched.
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//
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// It does not matter whether or not paths are specified with forward or back slashes; the
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// library will normalize all of that internally depending on the platform. Note, however,
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// that events always report their paths with forward slashes.
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//
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// You don't need to wait for events on a separate thread, however drfsw_next_event() is
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// a blocking call, so it's usually best to do so. Alternatively, you can use
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// drfsw_peek_event() which is the same, except non-blocking. Avoid using both
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// drfsw_next_event() and drfsw_peek_event() at the same time because both will remove
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// the event from the internal queue so it likely won't work the way you expect.
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//
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// The shutdown sequence is a bit strange, but since another thread is accessing that pointer,
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// you should set any shared pointers to null before calling drfsw_delete_context(). That way,
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// the next call to drfsw_next_event() will pass in a null pointer which will cause it to
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// immediately return with zero and thus break the loop and terminate the thread. It is up to
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// the application to ensure the pointer passed to drfsw_next_event() is valid. Deleting a context
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// will cause a waiting call to drfsw_next_event() to return 0, however there is a chance that the
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// context is deleted before drfsw_next_event() has entered into it's wait state. It's up to the
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// application to make sure the context remains valid.
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//
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//
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//
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// QUICK NOTES
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// - Files that are not on the machine's local file system will not be detected (such as files on a network drive).
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// - In some cases, renaming files won't be detected. Instead it may be implemented as a delete/create pair.
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//
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// - Win32: Every directory that is watched becomes "in use" by the operating system. It is still possible
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// to modify the files and folders inside the watched directory, however.
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// - Win32: There is a known issue with the ReadDirectoryChangesW() watch technique (which is used internally)
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// where some events won't get processed if a large number of files change in a short period of time.
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#ifndef dr_fsw_h
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#define dr_fsw_h
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#ifdef __cplusplus
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extern "C" {
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#endif
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// The maximum length of a path in bytes, including the null terminator. If a path exceeds this amount, it will be set to an empty
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// string. When this is changed the source file will need to be recompiled. Most of the time leaving this at 256 is fine, but it's
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// not a problem to increase the size if you are encountering issues. Note that increasing this value will increase memory usage
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// on both the heap and the stack.
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#ifndef DRFSW_MAX_PATH
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//#define DRFSW_MAX_PATH 256U
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#define DRFSW_MAX_PATH 1024U
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//#define DRFSW_MAX_PATH 4096U
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#endif
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// The maximum size of the event queue before it overflows.
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#define DRFSW_EVENT_QUEUE_SIZE 1024U
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// The different event types.
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typedef enum
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{
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drfsw_event_type_created,
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drfsw_event_type_deleted,
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drfsw_event_type_renamed,
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drfsw_event_type_updated
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} drfsw_event_type;
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// Structure containing information about an event.
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typedef struct
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{
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// The type of the event: created, deleted, renamed or updated.
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drfsw_event_type type;
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// The absolute path of the file. For renamed events, this is the old name.
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char absolutePath[DRFSW_MAX_PATH];
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// The new file name. This is only used for renamed events. For other event types, this will be an empty string.
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char absolutePathNew[DRFSW_MAX_PATH];
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// The absolute base path. For renamed events, this is the old base path.
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char absoluteBasePath[DRFSW_MAX_PATH];
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// The absolute base path for the new file name. This is only used for renamed events. For other event types, this will be an empty string.
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char absoluteBasePathNew[DRFSW_MAX_PATH];
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} drfsw_event;
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typedef void* drfsw_context;
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// Creates a file system watcher.
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//
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// This will create a background thread that will do the actual checking.
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drfsw_context* drfsw_create_context(void);
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// Deletes the given file system watcher.
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//
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// This will not return until the thread watching for changes has returned.
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//
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// You do not need to remove the watched directories beforehand - this function will make sure everything is cleaned up properly.
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void drfsw_delete_context(drfsw_context* pContext);
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// Adds a directory to watch. This will watch for files and folders recursively.
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int drfsw_add_directory(drfsw_context* pContext, const char* absolutePath);
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// Removes a watched directory.
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void drfsw_remove_directory(drfsw_context* pContext, const char* absolutePath);
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// Helper for removing every watched directory.
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void drfsw_remove_all_directories(drfsw_context* pContext);
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// Determines whether or not the given directory is being watched.
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int drfsw_is_watching_directory(drfsw_context* pContext, const char* absolutePath);
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// Waits for an event from the file system.
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//
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// This is a blocking function. Call drfsw_peek_event() to do a non-blocking call. If an error occurs, or the context is deleted, 0
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// will be returned and the memory pointed to by pEventOut will be undefined.
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//
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// This can be called from any thread, however it should not be called from multiple threads simultaneously.
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//
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// Use caution when using this combined with drfsw_peek_event(). In almost all cases you should use just one or the other at any
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// given time.
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//
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// It is up to the application to ensure the context is still valid before calling this function.
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//
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// Example Usage:
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//
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// void MyFSWatcher() {
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// drfsw_event e;
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// while (isMyContextStillAlive && drfsw_next_event(context, e)) {
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// // Do something with the event...
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// }
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// }
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int drfsw_next_event(drfsw_context* pContext, drfsw_event* pEventOut);
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// Checks to see if there is a pending event, and if so, returns non-zero and fills the given structure with the event details. This
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// removes the event from the queue.
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//
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// This can be called from any thread, however it should not be called from multiple threads simultaneously.
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//
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// It is up to the application to ensure the context is still valid before calling this function.
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int drfsw_peek_event(drfsw_context* pContext, drfsw_event* pEventOut);
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#ifdef __cplusplus
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}
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#endif
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#endif //dr_fsw_h
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///////////////////////////////////////////////////////////////////////////////
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//
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// IMPLEMENTATION
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifdef DR_FSW_IMPLEMENTATION
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// NOTES:
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//
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// Win32 and ReadDirectoryChangesW
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//
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// Here is how watching for changes via the ReadDirectoryChangesW() works:
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// 1) You create a handle to the directory with CreateFile()
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// 2) You pass this handle to ReadDirectoryChangesW(), including a pointer to a function that is called when changes to the directory are made.
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// 3) From the aforementioned callback, ReadDirectoryChangesW() needs to be called again
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//
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// There are, however, a lot of details that need to be handled correctly in order for this to work
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//
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// First of all, the callback passed to ReadDirectoryChangesW() will not be called unless the calling thread is in an alertable state. A thread
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// is put into an alertable state with WaitForMultipleObjectsEx() (the Ex version is important since it has an extra parameter that lets you
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// put the thread into an alertable state). Using this blocks the thread which means you need to create a worker thread in the background.
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#if defined(__clang__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wcast-align"
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#endif
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#ifndef DRFSW_PRIVATE
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#define DRFSW_PRIVATE static
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#endif
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// The number of FILE_NOTIFY_INFORMATION structures in the buffer that's passed to ReadDirectoryChangesW()
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#define WIN32_RDC_FNI_COUNT DRFSW_EVENT_QUEUE_SIZE
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#include <assert.h>
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#if defined(_WIN32)
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#include <windows.h>
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DRFSW_PRIVATE void* drfsw_malloc(size_t sizeInBytes)
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{
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return HeapAlloc(GetProcessHeap(), 0, sizeInBytes);
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}
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DRFSW_PRIVATE void drfsw_free(void* p)
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{
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HeapFree(GetProcessHeap(), 0, p);
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}
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DRFSW_PRIVATE void drfsw_memcpy(void* dst, const void* src, size_t sizeInBytes)
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{
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CopyMemory(dst, src, sizeInBytes);
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}
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DRFSW_PRIVATE void drfsw_zeromemory(void* dst, size_t sizeInBytes)
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{
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ZeroMemory(dst, sizeInBytes);
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}
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#else
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#include <stdlib.h>
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#include <string.h>
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DRFSW_PRIVATE void* drfsw_malloc(size_t sizeInBytes)
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{
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return malloc(sizeInBytes);
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}
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DRFSW_PRIVATE void drfsw_free(void* p)
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{
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free(p);
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}
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DRFSW_PRIVATE void drfsw_memcpy(void* dst, const void* src, size_t sizeInBytes)
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{
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memcpy(dst, src, sizeInBytes);
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}
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DRFSW_PRIVATE void drfsw_zeromemory(void* dst, size_t sizeInBytes)
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{
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memset(dst, 0, sizeInBytes);
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}
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#endif
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DRFSW_PRIVATE int drfsw_strcpy(char* dst, unsigned int dstSizeInBytes, const char* src)
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{
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#if defined(_MSC_VER)
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return strcpy_s(dst, dstSizeInBytes, src);
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#else
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if (dst == 0) {
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return EINVAL;
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}
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if (dstSizeInBytes == 0) {
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return ERANGE;
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}
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if (src == 0) {
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dst[0] = '\0';
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return EINVAL;
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}
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char* iDst = dst;
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const char* iSrc = src;
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size_t remainingSizeInBytes = dstSizeInBytes;
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while (remainingSizeInBytes > 0 && iSrc[0] != '\0')
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{
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iDst[0] = iSrc[0];
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iDst += 1;
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iSrc += 1;
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remainingSizeInBytes -= 1;
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}
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if (remainingSizeInBytes > 0) {
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iDst[0] = '\0';
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} else {
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dst[0] = '\0';
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return ERANGE;
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}
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return 0;
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#endif
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}
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DRFSW_PRIVATE int drfsw_event_init(drfsw_event* pEvent, drfsw_event_type type, const char* absolutePath, const char* absolutePathNew, const char* absoluteBasePath, const char* absoluteBasePathNew)
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{
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if (pEvent != NULL)
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{
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pEvent->type = type;
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if (absolutePath != NULL) {
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drfsw_strcpy(pEvent->absolutePath, DRFSW_MAX_PATH, absolutePath);
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} else {
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drfsw_zeromemory(pEvent->absolutePath, DRFSW_MAX_PATH);
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}
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if (absolutePathNew != NULL) {
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drfsw_strcpy(pEvent->absolutePathNew, DRFSW_MAX_PATH, absolutePathNew);
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} else {
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drfsw_zeromemory(pEvent->absolutePathNew, DRFSW_MAX_PATH);
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}
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if (absoluteBasePath != NULL) {
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drfsw_strcpy(pEvent->absoluteBasePath, DRFSW_MAX_PATH, absoluteBasePath);
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} else {
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drfsw_zeromemory(pEvent->absoluteBasePath, DRFSW_MAX_PATH);
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}
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if (absoluteBasePathNew != NULL) {
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drfsw_strcpy(pEvent->absoluteBasePathNew, DRFSW_MAX_PATH, absoluteBasePathNew);
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} else {
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drfsw_zeromemory(pEvent->absoluteBasePathNew, DRFSW_MAX_PATH);
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}
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return 1;
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}
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return 0;
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}
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typedef struct
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{
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// The buffer containing the events in the queue.
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drfsw_event* pBuffer;
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// The size of the buffer, in drfsw_event's.
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unsigned int bufferSize;
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// The number of items in the queue.
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unsigned int count;
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// The index of the first item in the queue.
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unsigned int indexFirst;
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#if defined(_WIN32)
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// The semaphore for blocking in drfsw_next_event().
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HANDLE hSemaphore;
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// The mutex for synchronizing access to the buffer. This is needed because drfsw_next_event() will need to read the buffer while
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// another thread is filling it with events. In addition, it will help to keep drfsw_next_event() and drfsw_peek_event() playing
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// nicely with each other.
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HANDLE hLock;
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#endif
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} drfsw_event_queue;
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DRFSW_PRIVATE int drfsw_event_queue_init(drfsw_event_queue* pQueue)
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{
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if (pQueue != NULL)
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{
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pQueue->pBuffer = NULL;
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pQueue->bufferSize = 0;
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pQueue->indexFirst = 0;
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pQueue->count = 0;
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#if defined(_WIN32)
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pQueue->hSemaphore = CreateSemaphoreW(NULL, 0, DRFSW_EVENT_QUEUE_SIZE, NULL);
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if (pQueue->hSemaphore == NULL)
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{
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drfsw_free(pQueue->pBuffer);
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return 0;
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}
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pQueue->hLock = CreateEventW(NULL, FALSE, TRUE, NULL);
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if (pQueue->hLock == NULL)
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{
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CloseHandle(pQueue->hSemaphore);
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drfsw_free(pQueue->pBuffer);
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return 0;
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}
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#endif
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return 1;
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}
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return 0;
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}
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DRFSW_PRIVATE void drfsw_event_queue_uninit(drfsw_event_queue* pQueue)
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{
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if (pQueue != NULL)
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{
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drfsw_free(pQueue->pBuffer);
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pQueue->pBuffer = NULL;
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pQueue->bufferSize = 0;
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pQueue->indexFirst = 0;
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pQueue->count = 0;
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#if defined(_WIN32)
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CloseHandle(pQueue->hSemaphore);
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pQueue->hSemaphore = NULL;
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CloseHandle(pQueue->hLock);
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pQueue->hLock = NULL;
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#endif
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}
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}
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DRFSW_PRIVATE unsigned int drfsw_event_queue_getcount(drfsw_event_queue* pQueue)
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{
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if (pQueue != NULL)
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{
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return pQueue->count;
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}
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return 0;
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}
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DRFSW_PRIVATE void drfsw_event_queue_inflate(drfsw_event_queue* pQueue)
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{
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if (pQueue != NULL)
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{
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unsigned int newBufferSize = pQueue->bufferSize + 1;
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if (pQueue->bufferSize > 0)
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{
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newBufferSize = pQueue->bufferSize*2;
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}
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drfsw_event* pOldBuffer = pQueue->pBuffer;
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drfsw_event* pNewBuffer = (drfsw_event*)drfsw_malloc(newBufferSize * sizeof(drfsw_event));
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for (unsigned int iDst = 0; iDst < pQueue->count; ++iDst)
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{
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unsigned int iSrc = (pQueue->indexFirst + iDst) % pQueue->bufferSize;
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drfsw_memcpy(pNewBuffer + iDst, pOldBuffer + iSrc, sizeof(drfsw_event));
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}
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pQueue->bufferSize = newBufferSize;
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pQueue->pBuffer = pNewBuffer;
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pQueue->indexFirst = 0;
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drfsw_free(pOldBuffer);
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}
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}
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DRFSW_PRIVATE int drfsw_event_queue_pushback(drfsw_event_queue* pQueue, drfsw_event* pEvent)
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{
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if (pQueue != NULL)
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{
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if (pEvent != NULL)
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{
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unsigned int count = drfsw_event_queue_getcount(pQueue);
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if (count == DRFSW_EVENT_QUEUE_SIZE)
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{
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// We've hit the limit.
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return 0;
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}
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if (count == pQueue->bufferSize)
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{
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drfsw_event_queue_inflate(pQueue);
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assert(count < pQueue->bufferSize);
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}
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// Insert the value.
|
|
unsigned int iDst = (pQueue->indexFirst + pQueue->count) % pQueue->bufferSize;
|
|
drfsw_memcpy(pQueue->pBuffer + iDst, pEvent, sizeof(drfsw_event));
|
|
|
|
|
|
// Increment the counter.
|
|
pQueue->count += 1;
|
|
|
|
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
DRFSW_PRIVATE int drfsw_event_queue_pop(drfsw_event_queue* pQueue, drfsw_event* pEventOut)
|
|
{
|
|
if (pQueue != NULL && pQueue->count > 0)
|
|
{
|
|
if (pEventOut != NULL)
|
|
{
|
|
drfsw_memcpy(pEventOut, pQueue->pBuffer + pQueue->indexFirst, sizeof(drfsw_event));
|
|
pQueue->indexFirst = (pQueue->indexFirst + 1) % pQueue->bufferSize;
|
|
}
|
|
|
|
pQueue->count -= 1;
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
// A simple function for appending a relative path to an absolute path. This does not resolve "." and ".." components.
|
|
DRFSW_PRIVATE int drfsw_make_absolute_path(const char* absolutePart, const char* relativePart, char absolutePathOut[DRFSW_MAX_PATH])
|
|
{
|
|
size_t absolutePartLength = strlen(absolutePart);
|
|
size_t relativePartLength = strlen(relativePart);
|
|
|
|
if (absolutePartLength > 0)
|
|
{
|
|
if (absolutePart[absolutePartLength - 1] == '/')
|
|
{
|
|
absolutePartLength -= 1;
|
|
}
|
|
|
|
if (absolutePartLength > DRFSW_MAX_PATH)
|
|
{
|
|
absolutePartLength = DRFSW_MAX_PATH - 1;
|
|
}
|
|
}
|
|
|
|
if (absolutePartLength + relativePartLength + 1 > DRFSW_MAX_PATH)
|
|
{
|
|
relativePartLength = DRFSW_MAX_PATH - 1 - absolutePartLength - 1; // -1 for the null terminate and -1 for the slash.
|
|
}
|
|
|
|
|
|
// Absolute part.
|
|
memcpy(absolutePathOut, absolutePart, absolutePartLength);
|
|
|
|
// Slash.
|
|
absolutePathOut[absolutePartLength] = '/';
|
|
|
|
// Relative part.
|
|
memcpy(absolutePathOut + absolutePartLength + 1, relativePart, relativePartLength);
|
|
|
|
// Null terminator.
|
|
absolutePathOut[absolutePartLength + 1 + relativePartLength] = '\0';
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
// Replaces the back slashes with forward slashes in the given string. This operates on the string in place.
|
|
DRFSW_PRIVATE int drfsw_to_forward_slashes(char* path)
|
|
{
|
|
if (path != NULL)
|
|
{
|
|
unsigned int counter = 0;
|
|
while (*path++ != '\0' && counter++ < DRFSW_MAX_PATH)
|
|
{
|
|
if (*path == '\\')
|
|
{
|
|
*path = '/';
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
typedef struct
|
|
{
|
|
// A pointer to the buffer containing pointers to the objects.
|
|
void** buffer;
|
|
|
|
// The size of the buffer, in pointers.
|
|
unsigned int bufferSize;
|
|
|
|
// The number of pointers in the list.
|
|
unsigned int count;
|
|
|
|
} drfsw_list;
|
|
|
|
DRFSW_PRIVATE int drfsw_list_init(drfsw_list* pList)
|
|
{
|
|
if (pList != NULL)
|
|
{
|
|
pList->buffer = NULL;
|
|
pList->bufferSize = 0;
|
|
pList->count = 0;
|
|
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
DRFSW_PRIVATE void drfsw_list_uninit(drfsw_list* pList)
|
|
{
|
|
if (pList != NULL)
|
|
{
|
|
drfsw_free(pList->buffer);
|
|
}
|
|
}
|
|
|
|
DRFSW_PRIVATE void drfsw_list_inflate(drfsw_list* pList)
|
|
{
|
|
if (pList != NULL)
|
|
{
|
|
unsigned int newBufferSize = pList->bufferSize + 1;
|
|
if (pList->bufferSize > 0)
|
|
{
|
|
newBufferSize = pList->bufferSize*2;
|
|
}
|
|
|
|
void** pOldBuffer = pList->buffer;
|
|
void** pNewBuffer = (void**)drfsw_malloc(newBufferSize*sizeof(void*));
|
|
|
|
// Move everything over to the new buffer.
|
|
for (unsigned int i = 0; i < pList->count; ++i)
|
|
{
|
|
pNewBuffer[i] = pOldBuffer[i];
|
|
}
|
|
|
|
|
|
pList->bufferSize = newBufferSize;
|
|
pList->buffer = pNewBuffer;
|
|
}
|
|
}
|
|
|
|
DRFSW_PRIVATE void drfsw_list_pushback(drfsw_list* pList, void* pItem)
|
|
{
|
|
if (pList != NULL)
|
|
{
|
|
if (pList->count == pList->bufferSize)
|
|
{
|
|
drfsw_list_inflate(pList);
|
|
assert(pList->count < pList->bufferSize);
|
|
|
|
pList->buffer[pList->count] = pItem;
|
|
pList->count += 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
DRFSW_PRIVATE void drfsw_list_removebyindex(drfsw_list* pList, unsigned int index)
|
|
{
|
|
if (pList != NULL)
|
|
{
|
|
assert(index < pList->count);
|
|
assert(pList->count > 0);
|
|
|
|
// Just move everything down one slot.
|
|
for (unsigned int i = index; index < pList->count - 1; ++i)
|
|
{
|
|
pList->buffer[i] = pList->buffer[i + 1];
|
|
}
|
|
|
|
pList->count -= 1;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
#if defined(_WIN32)
|
|
#define DRFSW_MAX_PATH_W (DRFSW_MAX_PATH / sizeof(wchar_t))
|
|
|
|
///////////////////////////////////////////////
|
|
// ReadDirectoryChangesW
|
|
|
|
static const int WIN32_RDC_PENDING_WATCH = (1 << 0);
|
|
static const int WIN32_RDC_PENDING_DELETE = (1 << 1);
|
|
|
|
|
|
// Replaces the forward slashes to back slashes for use with Win32. This operates on the string in place.
|
|
DRFSW_PRIVATE int drfsw_to_back_slashes_wchar(wchar_t* path)
|
|
{
|
|
if (path != NULL)
|
|
{
|
|
unsigned int counter = 0;
|
|
while (*path++ != L'\0' && counter++ < DRFSW_MAX_PATH_W)
|
|
{
|
|
if (*path == L'/')
|
|
{
|
|
*path = L'\\';
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Converts a UTF-8 string to wchar_t for use with Win32. Free the returned pointer with drfsw_free().
|
|
DRFSW_PRIVATE int drfsw_utf8_to_wchar(const char* str, wchar_t wstrOut[DRFSW_MAX_PATH_W])
|
|
{
|
|
int wcharsWritten = MultiByteToWideChar(CP_UTF8, 0, str, -1, wstrOut, DRFSW_MAX_PATH_W);
|
|
if (wcharsWritten > 0)
|
|
{
|
|
assert((unsigned int)wcharsWritten <= DRFSW_MAX_PATH_W);
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
DRFSW_PRIVATE int drfsw_wchar_to_utf8(const wchar_t* wstr, int wstrCC, char pathOut[DRFSW_MAX_PATH])
|
|
{
|
|
int bytesWritten = WideCharToMultiByte(CP_UTF8, 0, wstr, wstrCC, pathOut, DRFSW_MAX_PATH - 1, NULL, NULL);
|
|
if (bytesWritten > 0)
|
|
{
|
|
assert((unsigned int)bytesWritten < DRFSW_MAX_PATH);
|
|
pathOut[bytesWritten] = '\0';
|
|
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Converts a UTF-8 path to wchar_t and converts the slashes to backslashes for use with Win32. Free the returned pointer with drfsw_free().
|
|
DRFSW_PRIVATE int drfsw_to_win32_path_wchar(const char* path, wchar_t wpathOut[DRFSW_MAX_PATH_W])
|
|
{
|
|
if (drfsw_utf8_to_wchar(path, wpathOut))
|
|
{
|
|
return drfsw_to_back_slashes_wchar(wpathOut);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Converts a wchar_t Win32 path to a char unix style path (forward slashes instead of back).
|
|
DRFSW_PRIVATE int drfsw_from_win32_path(const wchar_t* wpath, int wpathCC, char pathOut[DRFSW_MAX_PATH])
|
|
{
|
|
if (drfsw_wchar_to_utf8(wpath, wpathCC, pathOut))
|
|
{
|
|
return drfsw_to_forward_slashes(pathOut);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
DRFSW_PRIVATE VOID CALLBACK drfsw_win32_completionroutine(DWORD dwErrorCode, DWORD dwNumberOfBytesTransfered, LPOVERLAPPED lpOverlapped);
|
|
DRFSW_PRIVATE VOID CALLBACK drfsw_win32_schedulewatchAPC(ULONG_PTR dwParam);
|
|
DRFSW_PRIVATE VOID CALLBACK drfsw_win32_cancelioAPC(ULONG_PTR dwParam);
|
|
|
|
typedef struct
|
|
{
|
|
// Thelist containing pointers to the watched directory objects. This is not thread safe.
|
|
drfsw_list list;
|
|
|
|
// The lock for synchronizing access to the list.
|
|
HANDLE hLock;
|
|
|
|
} drfsw_directory_list_win32;
|
|
|
|
// Structure representing the watcher context for the Win32 RDC method.
|
|
typedef struct
|
|
{
|
|
// The list of watched directories.
|
|
drfsw_directory_list_win32 watchedDirectories;
|
|
|
|
// The event queue.
|
|
drfsw_event_queue eventQueue;
|
|
|
|
|
|
// A handle to the watcher thread.
|
|
HANDLE hThread;
|
|
|
|
// The event that will become signaled when the watcher thread needs to be terminated.
|
|
HANDLE hTerminateEvent;
|
|
|
|
// The semaphore which is used when deleting a watched folder. This starts off at 0, and the maximum count is 1. When a watched
|
|
// directory is removed, the calling thread will wait on this semaphore while the worker thread does the deletion.
|
|
HANDLE hDeleteDirSemaphore;
|
|
|
|
// Whether or not the watch thread needs to be terminated.
|
|
BOOL terminateThread;
|
|
|
|
} drfsw_context_win32;
|
|
|
|
DRFSW_PRIVATE drfsw_context* drfsw_create_context_win32(void);
|
|
DRFSW_PRIVATE void drfsw_delete_context_win32(drfsw_context_win32* pContext);
|
|
DRFSW_PRIVATE int drfsw_add_directory_win32(drfsw_context_win32* pContext, const char* absolutePath);
|
|
DRFSW_PRIVATE void drfsw_remove_directory_win32(drfsw_context_win32* pContext, const char* absolutePath);
|
|
DRFSW_PRIVATE void drfsw_remove_all_directories_win32(drfsw_context_win32* pContext);
|
|
DRFSW_PRIVATE int drfsw_is_watching_directory_win32(drfsw_context_win32* pContext, const char* absolutePath);
|
|
DRFSW_PRIVATE int drfsw_next_event_win32(drfsw_context_win32* pContext, drfsw_event* pEventOut);
|
|
DRFSW_PRIVATE int drfsw_peek_event_win32(drfsw_context_win32* pContext, drfsw_event* pEventOut);
|
|
DRFSW_PRIVATE void drfsw_postevent_win32(drfsw_context_win32* pContext, drfsw_event* pEvent);
|
|
|
|
|
|
// Structure representing a directory that's being watched with the Win32 RDC method.
|
|
typedef struct
|
|
{
|
|
// A pointer to the context that owns this directory.
|
|
drfsw_context_win32* pContext;
|
|
|
|
// The absolute path of the directory being watched.
|
|
char absolutePath[DRFSW_MAX_PATH];
|
|
|
|
// The handle representing the directory. This is created with CreateFile() which means the directory itself will become locked
|
|
// because the operating system see's it as "in use". It is possible to modify the files and folder inside the directory, though.
|
|
HANDLE hDirectory;
|
|
|
|
// This is required for for ReadDirectoryChangesW().
|
|
OVERLAPPED overlapped;
|
|
|
|
// A pointer to the buffer containing the notification objects that is passed to the notification callback specified with
|
|
// ReadDirectoryChangesW(). This must be aligned to a DWORD boundary, but drfsw_malloc() will do that for us, so that should not
|
|
// be an issue.
|
|
FILE_NOTIFY_INFORMATION* pFNIBuffer1;
|
|
FILE_NOTIFY_INFORMATION* pFNIBuffer2;
|
|
|
|
// The size of the file notification information buffer, in bytes.
|
|
DWORD fniBufferSizeInBytes;
|
|
|
|
// Flags describing the state of the directory.
|
|
int flags;
|
|
|
|
} drfsw_directory_win32;
|
|
|
|
DRFSW_PRIVATE int drfsw_directory_win32_beginwatch(drfsw_directory_win32* pDirectory);
|
|
|
|
|
|
DRFSW_PRIVATE void drfsw_directory_win32_uninit(drfsw_directory_win32* pDirectory)
|
|
{
|
|
if (pDirectory != NULL)
|
|
{
|
|
if (pDirectory->hDirectory != NULL)
|
|
{
|
|
CloseHandle(pDirectory->hDirectory);
|
|
pDirectory->hDirectory = NULL;
|
|
}
|
|
|
|
drfsw_free(pDirectory->pFNIBuffer1);
|
|
pDirectory->pFNIBuffer1 = NULL;
|
|
|
|
drfsw_free(pDirectory->pFNIBuffer2);
|
|
pDirectory->pFNIBuffer2 = NULL;
|
|
}
|
|
}
|
|
|
|
DRFSW_PRIVATE int drfsw_directory_win32_init(drfsw_directory_win32* pDirectory, drfsw_context_win32* pContext, const char* absolutePath)
|
|
{
|
|
if (pDirectory != NULL)
|
|
{
|
|
pDirectory->pContext = pContext;
|
|
drfsw_zeromemory(pDirectory->absolutePath, DRFSW_MAX_PATH);
|
|
pDirectory->hDirectory = NULL;
|
|
pDirectory->pFNIBuffer1 = NULL;
|
|
pDirectory->pFNIBuffer2 = NULL;
|
|
pDirectory->fniBufferSizeInBytes = 0;
|
|
pDirectory->flags = 0;
|
|
|
|
size_t length = strlen(absolutePath);
|
|
if (length > 0)
|
|
{
|
|
memcpy(pDirectory->absolutePath, absolutePath, length);
|
|
pDirectory->absolutePath[length] = '\0';
|
|
|
|
wchar_t absolutePathWithBackSlashes[DRFSW_MAX_PATH_W];
|
|
if (drfsw_to_win32_path_wchar(absolutePath, absolutePathWithBackSlashes))
|
|
{
|
|
pDirectory->hDirectory = CreateFileW(
|
|
absolutePathWithBackSlashes,
|
|
FILE_LIST_DIRECTORY,
|
|
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
|
|
NULL,
|
|
OPEN_EXISTING,
|
|
FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED,
|
|
NULL);
|
|
if (pDirectory->hDirectory != INVALID_HANDLE_VALUE)
|
|
{
|
|
// From MSDN:
|
|
//
|
|
// Using a completion routine. To receive notification through a completion routine, do not associate the directory with a
|
|
// completion port. Specify a completion routine in lpCompletionRoutine. This routine is called whenever the operation has
|
|
// been completed or canceled while the thread is in an alertable wait state. The hEvent member of the OVERLAPPED structure
|
|
// is not used by the system, so you can use it yourself.
|
|
ZeroMemory(&pDirectory->overlapped, sizeof(pDirectory->overlapped));
|
|
pDirectory->overlapped.hEvent = pDirectory;
|
|
|
|
pDirectory->fniBufferSizeInBytes = WIN32_RDC_FNI_COUNT * sizeof(FILE_NOTIFY_INFORMATION);
|
|
pDirectory->pFNIBuffer1 = (FILE_NOTIFY_INFORMATION*)drfsw_malloc(pDirectory->fniBufferSizeInBytes);
|
|
pDirectory->pFNIBuffer2 = (FILE_NOTIFY_INFORMATION*)drfsw_malloc(pDirectory->fniBufferSizeInBytes);
|
|
if (pDirectory->pFNIBuffer1 != NULL && pDirectory->pFNIBuffer2 != NULL)
|
|
{
|
|
// At this point the directory is initialized, however it is not yet being watched. The watch needs to be triggered from
|
|
// the worker thread. To do this, we need to signal hPendingWatchEvent, however that needs to be done after the context
|
|
// has added the directory to it's internal list.
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
drfsw_directory_win32_uninit(pDirectory);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
drfsw_directory_win32_uninit(pDirectory);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
drfsw_directory_win32_uninit(pDirectory);
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
DRFSW_PRIVATE int drfsw_directory_win32_schedulewatch(drfsw_directory_win32* pDirectory)
|
|
{
|
|
if (pDirectory != NULL)
|
|
{
|
|
pDirectory->flags |= WIN32_RDC_PENDING_WATCH;
|
|
QueueUserAPC(drfsw_win32_schedulewatchAPC, pDirectory->pContext->hThread, (ULONG_PTR)pDirectory);
|
|
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
DRFSW_PRIVATE int drfsw_directory_win32_scheduledelete(drfsw_directory_win32* pDirectory)
|
|
{
|
|
if (pDirectory != NULL)
|
|
{
|
|
pDirectory->flags |= WIN32_RDC_PENDING_DELETE;
|
|
QueueUserAPC(drfsw_win32_cancelioAPC, pDirectory->pContext->hThread, (ULONG_PTR)pDirectory);
|
|
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
DRFSW_PRIVATE int drfsw_directory_win32_beginwatch(drfsw_directory_win32* pDirectory)
|
|
{
|
|
// This function should only be called from the worker thread.
|
|
|
|
if (pDirectory != NULL)
|
|
{
|
|
DWORD dwNotifyFilter = FILE_NOTIFY_CHANGE_FILE_NAME | FILE_NOTIFY_CHANGE_DIR_NAME | FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_CREATION;
|
|
DWORD dwBytes = 0;
|
|
if (ReadDirectoryChangesW(pDirectory->hDirectory, pDirectory->pFNIBuffer1, pDirectory->fniBufferSizeInBytes, TRUE, dwNotifyFilter, &dwBytes, &pDirectory->overlapped, drfsw_win32_completionroutine))
|
|
{
|
|
pDirectory->flags &= ~WIN32_RDC_PENDING_WATCH;
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
DRFSW_PRIVATE int drfsw_directory_list_win32_init(drfsw_directory_list_win32* pDirectories)
|
|
{
|
|
if (pDirectories != NULL)
|
|
{
|
|
drfsw_list_init(&pDirectories->list);
|
|
|
|
pDirectories->hLock = CreateEvent(NULL, FALSE, TRUE, NULL);
|
|
if (pDirectories->hLock != NULL)
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
DRFSW_PRIVATE void drfsw_directory_list_win32_uninit(drfsw_directory_list_win32* pDirectories)
|
|
{
|
|
if (pDirectories != NULL)
|
|
{
|
|
drfsw_list_uninit(&pDirectories->list);
|
|
|
|
CloseHandle(pDirectories->hLock);
|
|
pDirectories->hLock = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
DRFSW_PRIVATE VOID CALLBACK drfsw_win32_completionroutine(DWORD dwErrorCode, DWORD dwNumberOfBytesTransfered, LPOVERLAPPED lpOverlapped)
|
|
{
|
|
drfsw_directory_win32* pDirectory = (drfsw_directory_win32*)lpOverlapped->hEvent;
|
|
if (pDirectory != NULL)
|
|
{
|
|
if (dwErrorCode == ERROR_OPERATION_ABORTED)
|
|
{
|
|
// When we get here, CancelIo() was called on the directory. We treat this as a signal that the context has requested that the directory
|
|
// be deleted. At this point the directory has been removed from the context's internal list and we just need to uninitialize and free
|
|
// the directory object.
|
|
drfsw_context_win32* pContext = pDirectory->pContext;
|
|
drfsw_directory_win32_uninit(pDirectory);
|
|
drfsw_free(pDirectory);
|
|
|
|
ReleaseSemaphore(pContext->hDeleteDirSemaphore, 1, NULL);
|
|
return;
|
|
}
|
|
|
|
assert(dwNumberOfBytesTransfered >= sizeof(FILE_NOTIFY_INFORMATION));
|
|
|
|
// At this point we're not actually watching the directory - there is a chance that as we're executing this section there
|
|
// are changes to the file system whose events will go undetected. We need to call ReadDirectoryChangesW() again as soon as
|
|
// possible. This routine is always called from the worker thread, and only while it's in an alertable state. Therefore it
|
|
// is safe for us to use a simple front/back buffer type system to make it as quick as possible to resume watching operations.
|
|
FILE_NOTIFY_INFORMATION* temp = pDirectory->pFNIBuffer1;
|
|
pDirectory->pFNIBuffer1 = pDirectory->pFNIBuffer2;
|
|
pDirectory->pFNIBuffer2 = temp;
|
|
|
|
|
|
// Begin watching again (call ReadDirectoryChangesW() again) as soon as possible. At this point we are not currently watching
|
|
// for changes to the directory, so we need to start that before posting events. To start watching we need to send a signal to
|
|
// the worker thread which will do the actual call to ReadDirectoryChangesW().
|
|
drfsw_directory_win32_schedulewatch(pDirectory);
|
|
|
|
|
|
// Now we loop through all of our notifications and post the event to the context for later processing by drfsw_next_event()
|
|
// and drfsw_peek_event().
|
|
char absolutePathOld[DRFSW_MAX_PATH];
|
|
char absoluteBasePathOld[DRFSW_MAX_PATH];
|
|
drfsw_context_win32* pContext = pDirectory->pContext; // Just for convenience.
|
|
|
|
|
|
FILE_NOTIFY_INFORMATION* pFNI = pDirectory->pFNIBuffer2;
|
|
for (;;)
|
|
{
|
|
char relativePath[DRFSW_MAX_PATH];
|
|
if (drfsw_from_win32_path(pFNI->FileName, pFNI->FileNameLength / sizeof(wchar_t), relativePath))
|
|
{
|
|
char absolutePath[DRFSW_MAX_PATH];
|
|
if (drfsw_make_absolute_path(pDirectory->absolutePath, relativePath, absolutePath))
|
|
{
|
|
switch (pFNI->Action)
|
|
{
|
|
case FILE_ACTION_ADDED:
|
|
{
|
|
drfsw_event e;
|
|
if (drfsw_event_init(&e, drfsw_event_type_created, absolutePath, NULL, pDirectory->absolutePath, NULL))
|
|
{
|
|
drfsw_postevent_win32(pContext, &e);
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case FILE_ACTION_REMOVED:
|
|
{
|
|
drfsw_event e;
|
|
if (drfsw_event_init(&e, drfsw_event_type_deleted, absolutePath, NULL, pDirectory->absolutePath, NULL))
|
|
{
|
|
drfsw_postevent_win32(pContext, &e);
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case FILE_ACTION_RENAMED_OLD_NAME:
|
|
{
|
|
drfsw_strcpy(absolutePathOld, sizeof(absolutePathOld), absolutePath);
|
|
drfsw_strcpy(absoluteBasePathOld, sizeof(absoluteBasePathOld), pDirectory->absolutePath);
|
|
|
|
break;
|
|
}
|
|
case FILE_ACTION_RENAMED_NEW_NAME:
|
|
{
|
|
drfsw_event e;
|
|
if (drfsw_event_init(&e, drfsw_event_type_renamed, absolutePathOld, absolutePath, absoluteBasePathOld, pDirectory->absolutePath))
|
|
{
|
|
drfsw_postevent_win32(pContext, &e);
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case FILE_ACTION_MODIFIED:
|
|
{
|
|
drfsw_event e;
|
|
if (drfsw_event_init(&e, drfsw_event_type_updated, absolutePath, NULL, pDirectory->absolutePath, NULL))
|
|
{
|
|
drfsw_postevent_win32(pContext, &e);
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
default: break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
if (pFNI->NextEntryOffset == 0)
|
|
{
|
|
break;
|
|
}
|
|
|
|
pFNI = (FILE_NOTIFY_INFORMATION*)(((char*)pFNI) + pFNI->NextEntryOffset);
|
|
}
|
|
}
|
|
}
|
|
|
|
DRFSW_PRIVATE VOID CALLBACK drfsw_win32_schedulewatchAPC(ULONG_PTR dwParam)
|
|
{
|
|
drfsw_directory_win32* pDirectory = (drfsw_directory_win32*)dwParam;
|
|
if (pDirectory != NULL)
|
|
{
|
|
if ((pDirectory->flags & WIN32_RDC_PENDING_WATCH) != 0)
|
|
{
|
|
drfsw_directory_win32_beginwatch(pDirectory);
|
|
}
|
|
}
|
|
}
|
|
|
|
DRFSW_PRIVATE VOID CALLBACK drfsw_win32_cancelioAPC(ULONG_PTR dwParam)
|
|
{
|
|
drfsw_directory_win32* pDirectory = (drfsw_directory_win32*)dwParam;
|
|
if (pDirectory != NULL)
|
|
{
|
|
if ((pDirectory->flags & WIN32_RDC_PENDING_DELETE) != 0)
|
|
{
|
|
// We don't free the directory structure from here. Instead we just call CancelIo(). This will trigger
|
|
// the ERROR_OPERATION_ABORTED error in the notification callback which is where the real delete will
|
|
// occur. That is also where the synchronization lock is released that the thread that called
|
|
// drfsw_delete_directory() is waiting on.
|
|
CancelIo(pDirectory->hDirectory);
|
|
|
|
// The directory needs to be removed from the context's list. The directory object will be freed in the
|
|
// notification callback in response to ERROR_OPERATION_ABORTED which will be triggered by the previous
|
|
// call to CancelIo().
|
|
for (unsigned int i = 0; i < pDirectory->pContext->watchedDirectories.list.count; ++i)
|
|
{
|
|
if (pDirectory == pDirectory->pContext->watchedDirectories.list.buffer[i])
|
|
{
|
|
drfsw_list_removebyindex(&pDirectory->pContext->watchedDirectories.list, i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
DRFSW_PRIVATE DWORD WINAPI _WatcherThreadProc_RDC(drfsw_context_win32 *pContextRDC)
|
|
{
|
|
while (!pContextRDC->terminateThread)
|
|
{
|
|
// Important that we use the Ex version here because we need to put the thread into an alertable state (last argument). If the thread is not put into
|
|
// an alertable state, ReadDirectoryChangesW() won't ever call the notification event.
|
|
DWORD rc = WaitForSingleObjectEx(pContextRDC->hTerminateEvent, INFINITE, TRUE);
|
|
switch (rc)
|
|
{
|
|
case WAIT_OBJECT_0 + 0:
|
|
{
|
|
// The context has signaled that it needs to be deleted.
|
|
pContextRDC->terminateThread = TRUE;
|
|
break;
|
|
}
|
|
|
|
case WAIT_IO_COMPLETION:
|
|
default:
|
|
{
|
|
// Nothing to do.
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
DRFSW_PRIVATE drfsw_context* drfsw_create_context_win32()
|
|
{
|
|
drfsw_context_win32* pContext = (drfsw_context_win32*)drfsw_malloc(sizeof(drfsw_context_win32));
|
|
if (pContext != NULL)
|
|
{
|
|
if (drfsw_directory_list_win32_init(&pContext->watchedDirectories))
|
|
{
|
|
if (drfsw_event_queue_init(&pContext->eventQueue))
|
|
{
|
|
pContext->hTerminateEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
|
|
pContext->hDeleteDirSemaphore = CreateSemaphoreW(NULL, 0, 1, NULL);
|
|
pContext->terminateThread = FALSE;
|
|
|
|
if (pContext->hTerminateEvent != NULL)
|
|
{
|
|
pContext->hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)_WatcherThreadProc_RDC, pContext, 0, NULL);
|
|
if (pContext->hThread != NULL)
|
|
{
|
|
// Everything went well.
|
|
}
|
|
else
|
|
{
|
|
CloseHandle(pContext->hTerminateEvent);
|
|
|
|
drfsw_free(pContext);
|
|
pContext = NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
drfsw_free(pContext);
|
|
pContext = NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return (drfsw_context*)pContext;
|
|
}
|
|
|
|
DRFSW_PRIVATE void drfsw_delete_context_win32(drfsw_context_win32* pContext)
|
|
{
|
|
if (pContext != NULL)
|
|
{
|
|
// Every watched directory needs to be removed.
|
|
drfsw_remove_all_directories_win32(pContext);
|
|
|
|
|
|
// Signal the close event, and wait for the thread to finish.
|
|
SignalObjectAndWait(pContext->hTerminateEvent, pContext->hThread, INFINITE, FALSE);
|
|
|
|
// The thread has finished, so close the handle.
|
|
CloseHandle(pContext->hThread);
|
|
pContext->hThread = NULL;
|
|
|
|
|
|
// We need to wait for the event queue to finish up before deleting the context for real. If we don't do this nextevent() may try
|
|
// to access the context and then crash.
|
|
WaitForSingleObject(pContext->eventQueue.hLock, INFINITE);
|
|
drfsw_event_queue_uninit(&pContext->eventQueue); // <-- This will close pContext->eventQueue.hLock so no need to call SetEvent().
|
|
|
|
|
|
// The worker thread events need to be closed.
|
|
CloseHandle(pContext->hTerminateEvent);
|
|
pContext->hTerminateEvent = NULL;
|
|
|
|
|
|
// The semaphore we use for deleting directories.
|
|
CloseHandle(pContext->hDeleteDirSemaphore);
|
|
pContext->hDeleteDirSemaphore = NULL;
|
|
|
|
|
|
drfsw_directory_list_win32_uninit(&pContext->watchedDirectories);
|
|
|
|
// Free the memory.
|
|
drfsw_free(pContext);
|
|
}
|
|
}
|
|
|
|
DRFSW_PRIVATE drfsw_directory_win32* drfsw_find_directory_win32(drfsw_context_win32* pContext, const char* absolutePath, unsigned int* pIndexOut)
|
|
{
|
|
assert(pContext != NULL);
|
|
|
|
for (unsigned int iDirectory = 0; iDirectory < pContext->watchedDirectories.list.count; ++iDirectory)
|
|
{
|
|
drfsw_directory_win32* pDirectory = (drfsw_directory_win32*)pContext->watchedDirectories.list.buffer[iDirectory];
|
|
if (pDirectory != NULL)
|
|
{
|
|
if (strcmp(absolutePath, pDirectory->absolutePath) == 0)
|
|
{
|
|
if (pIndexOut != NULL)
|
|
{
|
|
*pIndexOut = iDirectory;
|
|
}
|
|
|
|
return pDirectory;
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
DRFSW_PRIVATE int drfsw_add_directory_win32(drfsw_context_win32* pContext, const char* absolutePath)
|
|
{
|
|
if (pContext != NULL)
|
|
{
|
|
drfsw_directory_win32* pDirectory = (drfsw_directory_win32*)drfsw_malloc(sizeof(drfsw_directory_win32));
|
|
if (pDirectory != NULL)
|
|
{
|
|
if (!drfsw_is_watching_directory_win32(pContext, absolutePath))
|
|
{
|
|
if (drfsw_directory_win32_init(pDirectory, pContext, absolutePath))
|
|
{
|
|
// At this point the directory has been initialized, but it's not yet being watched. To do this, we need to call ReadDirectoryChangesW() from
|
|
// the worker thread which means we need to signal an event which the worker thread will be waiting on. When the worker thread receives the
|
|
// signal, it will iterate over each directory in the context and check for the ones that are pending watching. Therefore, before signaling
|
|
// the event, we need to make sure the directory is added to the context's list.
|
|
WaitForSingleObject(pContext->watchedDirectories.hLock, INFINITE);
|
|
{
|
|
drfsw_list_pushback(&pContext->watchedDirectories.list, pDirectory);
|
|
}
|
|
SetEvent(pContext->watchedDirectories.hLock);
|
|
|
|
// The directory is now in the list and we can send the signal.
|
|
drfsw_directory_win32_schedulewatch(pDirectory);
|
|
|
|
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
drfsw_free(pDirectory);
|
|
pDirectory = NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
drfsw_free(pDirectory);
|
|
pDirectory = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// An error occured if we got here.
|
|
return 0;
|
|
}
|
|
|
|
DRFSW_PRIVATE void drfsw_remove_directory_win32_no_lock(drfsw_context_win32* pContext, const char* absolutePath)
|
|
{
|
|
assert(pContext != NULL);
|
|
|
|
unsigned int index;
|
|
drfsw_directory_win32* pDirectory = drfsw_find_directory_win32(pContext, absolutePath, &index);
|
|
if (pDirectory != NULL)
|
|
{
|
|
// When removing a directory, we need to call CancelIo() on the file handle we created for the directory. The problem is that
|
|
// this needs to be called on the worker thread in order for watcher notification callback function to get the correct error
|
|
// code. To do this we need to signal an event which the worker thread is waiting on. The worker thread will then call CancelIo()
|
|
// which in turn will trigger the correct error code in the notification callback. The notification callback is where the
|
|
// the object will be deleted for real and will release the synchronization lock that this function is waiting on below.
|
|
drfsw_directory_win32_scheduledelete(pDirectory);
|
|
|
|
// Now we need to wait for the relevant event to become signaled. This will become signaled when the worker thread has finished
|
|
// deleting the file handle and whatnot from it's end.
|
|
WaitForSingleObject(pContext->hDeleteDirSemaphore, INFINITE);
|
|
}
|
|
}
|
|
|
|
DRFSW_PRIVATE void drfsw_remove_directory_win32(drfsw_context_win32* pContext, const char* absolutePath)
|
|
{
|
|
if (pContext != NULL)
|
|
{
|
|
WaitForSingleObject(pContext->watchedDirectories.hLock, INFINITE);
|
|
{
|
|
drfsw_remove_directory_win32_no_lock(pContext, absolutePath);
|
|
}
|
|
SetEvent(pContext->watchedDirectories.hLock);
|
|
}
|
|
}
|
|
|
|
DRFSW_PRIVATE void drfsw_remove_all_directories_win32(drfsw_context_win32* pContext)
|
|
{
|
|
if (pContext != NULL)
|
|
{
|
|
WaitForSingleObject(pContext->watchedDirectories.hLock, INFINITE);
|
|
{
|
|
for (unsigned int i = pContext->watchedDirectories.list.count; i > 0; --i)
|
|
{
|
|
drfsw_remove_directory_win32_no_lock(pContext, ((drfsw_directory_win32*)pContext->watchedDirectories.list.buffer[i - 1])->absolutePath);
|
|
}
|
|
}
|
|
SetEvent(pContext->watchedDirectories.hLock);
|
|
}
|
|
}
|
|
|
|
DRFSW_PRIVATE int drfsw_is_watching_directory_win32(drfsw_context_win32* pContext, const char* absolutePath)
|
|
{
|
|
if (pContext != NULL)
|
|
{
|
|
return drfsw_find_directory_win32(pContext, absolutePath, NULL) != NULL;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
DRFSW_PRIVATE int drfsw_next_event_win32(drfsw_context_win32* pContext, drfsw_event* pEvent)
|
|
{
|
|
int result = 0;
|
|
if (pContext != NULL && !pContext->terminateThread)
|
|
{
|
|
// Wait for either the semaphore or the thread to terminate.
|
|
HANDLE hEvents[2];
|
|
hEvents[0] = pContext->hThread;
|
|
hEvents[1] = pContext->eventQueue.hSemaphore;
|
|
|
|
DWORD rc = WaitForMultipleObjects(sizeof(hEvents) / sizeof(hEvents[0]), hEvents, FALSE, INFINITE);
|
|
switch (rc)
|
|
{
|
|
case WAIT_OBJECT_0 + 0:
|
|
{
|
|
// The thread has been terminated.
|
|
result = 0;
|
|
break;
|
|
}
|
|
|
|
case WAIT_OBJECT_0 + 1:
|
|
{
|
|
// We're past the semaphore block, so now we can copy of the event. We need to lock the queue before doing this in case another thread wants
|
|
// to try pushing another event onto the queue.
|
|
if (!pContext->terminateThread)
|
|
{
|
|
DWORD eventLockResult = WaitForSingleObject(pContext->eventQueue.hLock, INFINITE);
|
|
if (eventLockResult == WAIT_OBJECT_0)
|
|
{
|
|
drfsw_event_queue_pop(&pContext->eventQueue, pEvent);
|
|
}
|
|
SetEvent(pContext->eventQueue.hLock);
|
|
|
|
if (eventLockResult == WAIT_OBJECT_0)
|
|
{
|
|
result = 1;
|
|
}
|
|
else
|
|
{
|
|
// The lock returned early for some reason which means there must have been some kind of error or the context has been destroyed.
|
|
result = 0;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
DRFSW_PRIVATE int drfsw_peek_event_win32(drfsw_context_win32* pContext, drfsw_event* pEvent)
|
|
{
|
|
int result = 0;
|
|
if (pContext != NULL)
|
|
{
|
|
DWORD eventLockResult = WaitForSingleObject(pContext->eventQueue.hLock, INFINITE);
|
|
{
|
|
// Make sure we decrement our semaphore counter. Don't block here.
|
|
WaitForSingleObject(pContext->eventQueue.hSemaphore, 0);
|
|
|
|
// Now we just copy over the data by popping it from the queue.
|
|
if (eventLockResult == WAIT_OBJECT_0)
|
|
{
|
|
if (drfsw_event_queue_getcount(&pContext->eventQueue) > 0)
|
|
{
|
|
drfsw_event_queue_pop(&pContext->eventQueue, pEvent);
|
|
result = 1;
|
|
}
|
|
else
|
|
{
|
|
result = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Waiting on the event queue lock failed for some reason. It could mean that the context has been deleted.
|
|
result = 0;
|
|
}
|
|
}
|
|
SetEvent(pContext->eventQueue.hLock);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
DRFSW_PRIVATE void drfsw_postevent_win32(drfsw_context_win32* pContext, drfsw_event* pEvent)
|
|
{
|
|
if (pContext != NULL && pEvent != NULL)
|
|
{
|
|
// Add the event to the queue.
|
|
WaitForSingleObject(pContext->eventQueue.hLock, INFINITE);
|
|
{
|
|
drfsw_event_queue_pushback(&pContext->eventQueue, pEvent);
|
|
}
|
|
SetEvent(pContext->eventQueue.hLock);
|
|
|
|
|
|
// Release the semaphore so that drfsw_next_event() can handle it.
|
|
ReleaseSemaphore(pContext->eventQueue.hSemaphore, 1, NULL);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////
|
|
// Public API for Win32
|
|
|
|
drfsw_context* drfsw_create_context()
|
|
{
|
|
return drfsw_create_context_win32();
|
|
}
|
|
|
|
void drfsw_delete_context(drfsw_context* pContext)
|
|
{
|
|
drfsw_delete_context_win32((drfsw_context_win32*)pContext);
|
|
}
|
|
|
|
|
|
int drfsw_add_directory(drfsw_context* pContext, const char* absolutePath)
|
|
{
|
|
return drfsw_add_directory_win32((drfsw_context_win32*)pContext, absolutePath);
|
|
}
|
|
|
|
void drfsw_remove_directory(drfsw_context* pContext, const char* absolutePath)
|
|
{
|
|
drfsw_remove_directory_win32((drfsw_context_win32*)pContext, absolutePath);
|
|
}
|
|
|
|
void drfsw_remove_all_directories(drfsw_context* pContext)
|
|
{
|
|
drfsw_remove_all_directories_win32((drfsw_context_win32*)pContext);
|
|
}
|
|
|
|
int drfsw_is_watching_directory(drfsw_context* pContext, const char* absolutePath)
|
|
{
|
|
return drfsw_is_watching_directory_win32((drfsw_context_win32*)pContext, absolutePath);
|
|
}
|
|
|
|
|
|
int drfsw_next_event(drfsw_context* pContext, drfsw_event* pEventOut)
|
|
{
|
|
return drfsw_next_event_win32((drfsw_context_win32*)pContext, pEventOut);
|
|
}
|
|
|
|
int drfsw_peek_event(drfsw_context* pContext, drfsw_event* pEventOut)
|
|
{
|
|
return drfsw_peek_event_win32((drfsw_context_win32*)pContext, pEventOut);
|
|
}
|
|
|
|
|
|
#endif // Win32
|
|
|
|
|
|
#if defined(__clang__)
|
|
#pragma GCC diagnostic pop
|
|
#endif
|
|
|
|
#endif //DR_FSW_IMPLEMENTATION
|
|
|
|
|
|
|
|
|
|
/*
|
|
This is free and unencumbered software released into the public domain.
|
|
|
|
Anyone is free to copy, modify, publish, use, compile, sell, or
|
|
distribute this software, either in source code form or as a compiled
|
|
binary, for any purpose, commercial or non-commercial, and by any
|
|
means.
|
|
|
|
In jurisdictions that recognize copyright laws, the author or authors
|
|
of this software dedicate any and all copyright interest in the
|
|
software to the public domain. We make this dedication for the benefit
|
|
of the public at large and to the detriment of our heirs and
|
|
successors. We intend this dedication to be an overt act of
|
|
relinquishment in perpetuity of all present and future rights to this
|
|
software under copyright law.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
|
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
|
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
|
OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
For more information, please refer to <http://unlicense.org/>
|
|
*/
|