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concurrentqueue/tests/relacy/freelist.cpp

201 lines
6.6 KiB
C++

// ©2014 Cameron Desrochers
#include "relacy/relacy/relacy_std.hpp"
template <typename N>
struct FreeListNode
{
FreeListNode() : freeListRefs(0), freeListNext(nullptr) { }
std::atomic<std::uint32_t> freeListRefs;
std::atomic<N*> freeListNext;
};
// A simple CAS-based lock-free free list. Not the fastest thing in the world under heavy contention,
// but simple and correct (assuming nodes are never freed until after the free list is destroyed),
// and fairly speedy under low contention.
template<typename N> // N must inherit FreeListNode or have the same fields (and initialization)
struct FreeList
{
FreeList() : freeListHead(nullptr) { }
inline void add(N* node)
{
// We know that the should-be-on-freelist bit is 0 at this point, so it's safe to
// set it using a fetch_add
if (node->freeListRefs.fetch_add(SHOULD_BE_ON_FREELIST, std::memory_order_acq_rel) == 0) {
// Oh look! We were the last ones referencing this node, and we know
// we want to add it to the free list, so let's do it!
add_knowing_refcount_is_zero(node);
}
}
inline N* try_get()
{
auto head = freeListHead.load(std::memory_order_acquire);
while (head != nullptr) {
auto prevHead = head;
auto refs = head->freeListRefs.load(std::memory_order_relaxed);
if ((refs & REFS_MASK) == 0 || !head->freeListRefs.compare_exchange_strong(refs, refs + 1,
std::memory_order_acquire, std::memory_order_relaxed)) {
head = freeListHead.load(std::memory_order_acquire);
continue;
}
// Good, reference count has been incremented (it wasn't at zero), which means
// we can read the next and not worry about it changing between now and the time
// we do the CAS
auto next = head->freeListNext.load(std::memory_order_relaxed);
if (freeListHead.compare_exchange_strong(head, next,
std::memory_order_acquire, std::memory_order_relaxed)) {
// Yay, got the node. This means it was on the list, which means
// shouldBeOnFreeList must be false no matter the refcount (because
// nobody else knows it's been taken off yet, it can't have been put back on).
RL_ASSERT((head->freeListRefs.load(std::memory_order_relaxed) & SHOULD_BE_ON_FREELIST) == 0);
// Decrease refcount twice, once for our ref, and once for the list's ref
head->freeListRefs.fetch_add(-2, std::memory_order_release);
return head;
}
// OK, the head must have changed on us, but we still need to decrease the refcount we
// increased.
// Note that we don't need to release any memory effects, but we do need to ensure that the reference
// count decrement happens-after the CAS on the head.
refs = prevHead->freeListRefs.fetch_add(-1, std::memory_order_acq_rel);
if (refs == SHOULD_BE_ON_FREELIST + 1) {
add_knowing_refcount_is_zero(prevHead);
}
}
return nullptr;
}
// Useful for traversing the list when there's no contention (e.g. to destroy remaining nodes)
N* head_unsafe() const { return freeListHead.load(std::memory_order_relaxed); }
private:
inline void add_knowing_refcount_is_zero(N* node)
{
// Since the refcount is zero, and nobody can increase it once it's zero (except us, and we
// run only one copy of this method per node at a time, i.e. the single thread case), then we
// know we can safely change the next pointer of the node; however, once the refcount is back
// above zero, then other threads could increase it (happens under heavy contention, when the
// refcount goes to zero in between a load and a refcount increment of a node in try_get, then
// back up to something non-zero, then the refcount increment is done by the other thread) --
// so, if the CAS to add the node to the actual list fails, decrease the refcount and leave
// the add operation to the next thread who puts the refcount back at zero (which could be us,
// hence the loop).
auto head = freeListHead.load(std::memory_order_relaxed);
while (true) {
node->freeListNext.store(head, std::memory_order_relaxed);
node->freeListRefs.store(1, std::memory_order_release);
if (!freeListHead.compare_exchange_strong(head, node,
std::memory_order_release, std::memory_order_relaxed)) {
// Hmm, the add failed, but we can only try again when the refcount goes back to zero
if (node->freeListRefs.fetch_add(SHOULD_BE_ON_FREELIST - 1, std::memory_order_release) == 1) {
continue;
}
}
return;
}
}
private:
static const std::uint32_t REFS_MASK = 0x7FFFFFFF;
static const std::uint32_t SHOULD_BE_ON_FREELIST = 0x80000000;
// Implemented like a stack, but where node order doesn't matter (nodes are
// inserted out of order under contention)
std::atomic<N*> freeListHead;
};
struct TestNode : FreeListNode<TestNode>
{
int value;
TestNode() { }
explicit TestNode(int value) : value(value) { }
};
struct basic_test : rl::test_suite<basic_test, 2>
{
FreeList<TestNode> freeList;
TestNode initialNodes[2];
void before()
{
}
void thread(unsigned int tid)
{
TestNode* node = &initialNodes[tid];
node->value = tid;
freeList.add(node);
node = freeList.try_get();
if (node != nullptr) {
freeList.add(node);
}
}
void after()
{
}
void invariant()
{
}
};
struct full_test : rl::test_suite<full_test, 4>
{
FreeList<TestNode> freeList;
TestNode initialNodes[6];
void before()
{
}
void thread(unsigned int tid)
{
TestNode* node;
int myNodeCount = tid >= 4 ? 2 : 1;
for (int i = 0; i != myNodeCount; ++i) {
node = &initialNodes[tid + (tid >= 5 ? 1 : 0) + i];
node->value = tid;
freeList.add(node);
}
for (int i = 0; i != 3; ++i) {
node = freeList.try_get();
if (node != nullptr) {
freeList.add(node);
}
}
}
void after()
{
}
void invariant()
{
}
};
int main()
{
rl::test_params params;
//params.search_type = rl::sched_full;
//params.iteration_count = 100000000;
params.search_type = rl::sched_random;
params.iteration_count = 1000000;
rl::simulate<basic_test>(params);
rl::simulate<full_test>(params);
return 0;
}