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concurrentqueue/benchmarks/tbb/memory_pool.h

270 lines
11 KiB
C++

/*
Copyright 2005-2014 Intel Corporation. All Rights Reserved.
This file is part of Threading Building Blocks. Threading Building Blocks is free software;
you can redistribute it and/or modify it under the terms of the GNU General Public License
version 2 as published by the Free Software Foundation. Threading Building Blocks is
distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details. You should have received a copy of
the GNU General Public License along with Threading Building Blocks; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
As a special exception, you may use this file as part of a free software library without
restriction. Specifically, if other files instantiate templates or use macros or inline
functions from this file, or you compile this file and link it with other files to produce
an executable, this file does not by itself cause the resulting executable to be covered
by the GNU General Public License. This exception does not however invalidate any other
reasons why the executable file might be covered by the GNU General Public License.
*/
#ifndef __TBB_memory_pool_H
#define __TBB_memory_pool_H
#if !TBB_PREVIEW_MEMORY_POOL
#error Set TBB_PREVIEW_MEMORY_POOL to include memory_pool.h
#endif
/** @file */
#include "scalable_allocator.h"
#include <new> // std::bad_alloc
#if __TBB_ALLOCATOR_CONSTRUCT_VARIADIC
#include <utility> // std::forward
#endif
#if __TBB_EXTRA_DEBUG
#define __TBBMALLOC_ASSERT ASSERT
#else
#define __TBBMALLOC_ASSERT(a,b) ((void)0)
#endif
namespace tbb {
namespace interface6 {
//! @cond INTERNAL
namespace internal {
//! Base of thread-safe pool allocator for variable-size requests
class pool_base : tbb::internal::no_copy {
// Pool interface is separate from standard allocator classes because it has
// to maintain internal state, no copy or assignment. Move and swap are possible.
public:
//! Reset pool to reuse its memory (free all objects at once)
void recycle() { rml::pool_reset(my_pool); }
//! The "malloc" analogue to allocate block of memory of size bytes
void *malloc(size_t size) { return rml::pool_malloc(my_pool, size); }
//! The "free" analogue to discard a previously allocated piece of memory.
void free(void* ptr) { rml::pool_free(my_pool, ptr); }
//! The "realloc" analogue complementing pool_malloc.
// Enables some low-level optimization possibilities
void *realloc(void* ptr, size_t size) {
return rml::pool_realloc(my_pool, ptr, size);
}
protected:
//! destroy pool - must be called in a child class
void destroy() { rml::pool_destroy(my_pool); }
rml::MemoryPool *my_pool;
};
} // namespace internal
//! @endcond
#if _MSC_VER && !defined(__INTEL_COMPILER)
// Workaround for erroneous "unreferenced parameter" warning in method destroy.
#pragma warning (push)
#pragma warning (disable: 4100)
#endif
//! Meets "allocator" requirements of ISO C++ Standard, Section 20.1.5
/** @ingroup memory_allocation */
template<typename T, typename P = internal::pool_base>
class memory_pool_allocator {
protected:
typedef P pool_type;
pool_type *my_pool;
template<typename U, typename R>
friend class memory_pool_allocator;
template<typename V, typename U, typename R>
friend bool operator==( const memory_pool_allocator<V,R>& a, const memory_pool_allocator<U,R>& b);
template<typename V, typename U, typename R>
friend bool operator!=( const memory_pool_allocator<V,R>& a, const memory_pool_allocator<U,R>& b);
public:
typedef typename tbb::internal::allocator_type<T>::value_type value_type;
typedef value_type* pointer;
typedef const value_type* const_pointer;
typedef value_type& reference;
typedef const value_type& const_reference;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
template<typename U> struct rebind {
typedef memory_pool_allocator<U, P> other;
};
memory_pool_allocator(pool_type &pool) throw() : my_pool(&pool) {}
memory_pool_allocator(const memory_pool_allocator& src) throw() : my_pool(src.my_pool) {}
template<typename U>
memory_pool_allocator(const memory_pool_allocator<U,P>& src) throw() : my_pool(src.my_pool) {}
pointer address(reference x) const { return &x; }
const_pointer address(const_reference x) const { return &x; }
//! Allocate space for n objects.
pointer allocate( size_type n, const void* /*hint*/ = 0) {
return static_cast<pointer>( my_pool->malloc( n*sizeof(value_type) ) );
}
//! Free previously allocated block of memory.
void deallocate( pointer p, size_type ) {
my_pool->free(p);
}
//! Largest value for which method allocate might succeed.
size_type max_size() const throw() {
size_type max = static_cast<size_type>(-1) / sizeof (value_type);
return (max > 0 ? max : 1);
}
//! Copy-construct value at location pointed to by p.
#if __TBB_ALLOCATOR_CONSTRUCT_VARIADIC
template<typename U, typename... Args>
void construct(U *p, Args&&... args)
{ ::new((void *)p) U(std::forward<Args>(args)...); }
#else // __TBB_ALLOCATOR_CONSTRUCT_VARIADIC
#if __TBB_CPP11_RVALUE_REF_PRESENT
void construct( pointer p, value_type&& value ) {::new((void*)(p)) value_type(std::move(value));}
#endif
void construct( pointer p, const value_type& value ) { ::new((void*)(p)) value_type(value); }
#endif // __TBB_ALLOCATOR_CONSTRUCT_VARIADIC
//! Destroy value at location pointed to by p.
void destroy( pointer p ) { p->~value_type(); }
};
#if _MSC_VER && !defined(__INTEL_COMPILER)
#pragma warning (pop)
#endif // warning 4100 is back
//! Analogous to std::allocator<void>, as defined in ISO C++ Standard, Section 20.4.1
/** @ingroup memory_allocation */
template<typename P>
class memory_pool_allocator<void, P> {
public:
typedef P pool_type;
typedef void* pointer;
typedef const void* const_pointer;
typedef void value_type;
template<typename U> struct rebind {
typedef memory_pool_allocator<U, P> other;
};
memory_pool_allocator( pool_type &pool) throw() : my_pool(&pool) {}
memory_pool_allocator( const memory_pool_allocator& src) throw() : my_pool(src.my_pool) {}
template<typename U>
memory_pool_allocator(const memory_pool_allocator<U,P>& src) throw() : my_pool(src.my_pool) {}
protected:
pool_type *my_pool;
template<typename U, typename R>
friend class memory_pool_allocator;
template<typename V, typename U, typename R>
friend bool operator==( const memory_pool_allocator<V,R>& a, const memory_pool_allocator<U,R>& b);
template<typename V, typename U, typename R>
friend bool operator!=( const memory_pool_allocator<V,R>& a, const memory_pool_allocator<U,R>& b);
};
template<typename T, typename U, typename P>
inline bool operator==( const memory_pool_allocator<T,P>& a, const memory_pool_allocator<U,P>& b) {return a.my_pool==b.my_pool;}
template<typename T, typename U, typename P>
inline bool operator!=( const memory_pool_allocator<T,P>& a, const memory_pool_allocator<U,P>& b) {return a.my_pool!=b.my_pool;}
//! Thread-safe growable pool allocator for variable-size requests
template <typename Alloc>
class memory_pool : public internal::pool_base {
Alloc my_alloc; // TODO: base-class optimization
static void *allocate_request(intptr_t pool_id, size_t & bytes);
static int deallocate_request(intptr_t pool_id, void*, size_t raw_bytes);
public:
//! construct pool with underlying allocator
memory_pool(const Alloc &src = Alloc());
//! destroy pool
~memory_pool() { destroy(); } // call the callbacks first and destroy my_alloc latter
};
class fixed_pool : public internal::pool_base {
void *my_buffer;
size_t my_size;
inline static void *allocate_request(intptr_t pool_id, size_t & bytes);
public:
//! construct pool with underlying allocator
inline fixed_pool(void *buf, size_t size);
//! destroy pool
~fixed_pool() { destroy(); }
};
//////////////// Implementation ///////////////
template <typename Alloc>
memory_pool<Alloc>::memory_pool(const Alloc &src) : my_alloc(src) {
rml::MemPoolPolicy args(allocate_request, deallocate_request,
sizeof(typename Alloc::value_type));
rml::MemPoolError res = rml::pool_create_v1(intptr_t(this), &args, &my_pool);
if( res!=rml::POOL_OK ) __TBB_THROW(std::bad_alloc());
}
template <typename Alloc>
void *memory_pool<Alloc>::allocate_request(intptr_t pool_id, size_t & bytes) {
memory_pool<Alloc> &self = *reinterpret_cast<memory_pool<Alloc>*>(pool_id);
const size_t unit_size = sizeof(typename Alloc::value_type);
__TBBMALLOC_ASSERT( 0 == bytes%unit_size, NULL);
void *ptr;
__TBB_TRY { ptr = self.my_alloc.allocate( bytes/unit_size ); }
__TBB_CATCH(...) { return 0; }
return ptr;
}
#if __TBB_MSVC_UNREACHABLE_CODE_IGNORED
// Workaround for erroneous "unreachable code" warning in the template below.
// Specific for VC++ 17-18 compiler
#pragma warning (push)
#pragma warning (disable: 4702)
#endif
template <typename Alloc>
int memory_pool<Alloc>::deallocate_request(intptr_t pool_id, void* raw_ptr, size_t raw_bytes) {
memory_pool<Alloc> &self = *reinterpret_cast<memory_pool<Alloc>*>(pool_id);
const size_t unit_size = sizeof(typename Alloc::value_type);
__TBBMALLOC_ASSERT( 0 == raw_bytes%unit_size, NULL);
self.my_alloc.deallocate( static_cast<typename Alloc::value_type*>(raw_ptr), raw_bytes/unit_size );
return 0;
}
#if __TBB_MSVC_UNREACHABLE_CODE_IGNORED
#pragma warning (pop)
#endif
inline fixed_pool::fixed_pool(void *buf, size_t size) : my_buffer(buf), my_size(size) {
if( !buf || !size ) __TBB_THROW(std::bad_alloc());
rml::MemPoolPolicy args(allocate_request, 0, size, /*fixedPool=*/true);
rml::MemPoolError res = rml::pool_create_v1(intptr_t(this), &args, &my_pool);
if( res!=rml::POOL_OK ) __TBB_THROW(std::bad_alloc());
}
inline void *fixed_pool::allocate_request(intptr_t pool_id, size_t & bytes) {
fixed_pool &self = *reinterpret_cast<fixed_pool*>(pool_id);
__TBBMALLOC_ASSERT(0 != self.my_size, "The buffer must not be used twice.");
bytes = self.my_size;
self.my_size = 0; // remember that buffer has been used
return self.my_buffer;
}
} //namespace interface6
using interface6::memory_pool_allocator;
using interface6::memory_pool;
using interface6::fixed_pool;
} //namespace tbb
#undef __TBBMALLOC_ASSERT
#endif// __TBB_memory_pool_H