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197 lines
5.5 KiB
C++
197 lines
5.5 KiB
C++
// Copyright (C) 2011 Davis E. King (davis@dlib.net)
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// License: Boost Software License See LICENSE.txt for the full license.
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#ifndef DLIB_TImING_Hh_
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#define DLIB_TImING_Hh_
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#include <chrono>
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#include <atomic>
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#include <cstring>
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#include "string.h"
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#include <iostream>
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// ----------------------------------------------------------------------------------------
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/*!A timing
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This set of functions is useful for determining how much time is spent
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executing blocks of code. Consider the following example:
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int main()
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{
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using namespace dlib::timing;
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for (int i = 0; i < 10; ++i)
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{
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// timing block #1
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start(1,"block #1");
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dlib::sleep(500);
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stop(1);
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// timing block #2
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start(2,"block #2");
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dlib::sleep(1000);
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stop(2);
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}
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print();
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}
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This program would output:
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Timing report:
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block #1: 5.0 seconds
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block #2: 10.0 seconds
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So we spent 5 seconds in block #1 and 10 seconds in block #2
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Additionally, note that you can use an RAII style timing block object. For
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example, if we wanted to find out how much time we spent in a loop a convenient
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way to do this would be as follows:
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int main()
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{
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using namespace dlib::timing;
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for (int i = 0; i < 10; ++i)
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{
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block tb(1, "main loop");
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dlib::sleep(1500);
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}
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print();
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}
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This program would output:
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Timing report:
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block main loop: 15.0 seconds
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!*/
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// ----------------------------------------------------------------------------------------
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namespace dlib
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{
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namespace timing
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{
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const int TIME_SLOTS = 500;
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const int NAME_LENGTH = 40;
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inline std::atomic<uint64_t>* time_buf()
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{
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static std::atomic<uint64_t> buf[TIME_SLOTS];
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return buf;
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}
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inline char* name_buf(int i, const char* name)
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{
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static char buf[TIME_SLOTS][NAME_LENGTH] = {{0}};
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// if this name buffer is empty then copy name into it
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if (buf[i][0] == '\0')
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{
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using namespace std;
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strncpy(buf[i], name, NAME_LENGTH-1);
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buf[i][NAME_LENGTH-1] = '\0';
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}
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// return the name buffer
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return buf[i];
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}
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inline uint64_t ts()
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{
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using namespace std::chrono;
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return duration_cast<duration<double,std::nano>>(high_resolution_clock::now().time_since_epoch()).count();
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}
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inline void start(int i)
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{
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time_buf()[i] -= ts();
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}
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inline void start(int i, const char* name)
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{
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time_buf()[i] -= ts();
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name_buf(i,name);
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}
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inline void stop(int i)
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{
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time_buf()[i] += ts();
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}
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inline void print()
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{
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using namespace std;
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cout << "Timing report: " << endl;
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// figure out how long the longest name is going to be.
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unsigned long max_name_length = 0;
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for (int i = 0; i < TIME_SLOTS; ++i)
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{
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string name;
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// Check if the name buffer is empty. Use the name it contains if it isn't.
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if (name_buf(i,"")[0] != '\0')
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name = cast_to_string(i) + ": " + name_buf(i,"");
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else
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name = cast_to_string(i);
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max_name_length = std::max<unsigned long>(max_name_length, name.size());
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}
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for (int i = 0; i < TIME_SLOTS; ++i)
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{
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if (time_buf()[i] != 0)
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{
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double time = time_buf()[i]/1000.0/1000.0;
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string name;
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// Check if the name buffer is empty. Use the name it contains if it isn't.
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if (name_buf(i,"")[0] != '\0')
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name = cast_to_string(i) + ": " + name_buf(i,"");
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else
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name = cast_to_string(i);
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// make sure the name is always the same length. Do so by padding with spaces
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if (name.size() < max_name_length)
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name += string(max_name_length-name.size(),' ');
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if (time < 1000)
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cout << " " << name << ": " << time << " milliseconds" << endl;
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else if (time < 1000*60)
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cout << " " << name << ": " << time/1000.0 << " seconds" << endl;
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else if (time < 1000*60*60)
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cout << " " << name << ": " << time/1000.0/60.0 << " minutes" << endl;
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else
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cout << " " << name << ": " << time/1000.0/60.0/60.0 << " hours" << endl;
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}
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}
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}
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inline void clear()
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{
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for (int i = 0; i < TIME_SLOTS; ++i)
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{
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// clear timing buffer
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time_buf()[i] = 0;
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// clear name buffer
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name_buf(i,"")[0] = '\0';
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}
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}
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struct block
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{
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/*!
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WHAT THIS OBJECT REPRESENTS
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This is an RAII tool for calling start() and stop()
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!*/
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block(int i):idx(i) {start(idx);}
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block(int i, const char* str):idx(i) {start(idx,str);}
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~block() { stop(idx); }
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const int idx;
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};
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}
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}
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#endif // DLIB_TImING_Hh_
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