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| fntcol16 | 4 years ago | |
| mappings | 4 years ago | |
| 4x6.psf | 4 years ago | |
| 6x12.psf | 4 years ago | |
| 8x13.psf | 4 years ago | |
| 9x15.psf | 4 years ago | |
| 9x18.psf | 4 years ago | |
| 10x20.psf | 4 years ago | |
| 18x18.psf | 4 years ago | |
| README | 4 years ago | |
| README.md | 4 years ago | |
| bmp2psf2.c | 4 years ago | |
| cour11x17.psf | 4 years ago | |
| cour20x29.psf | 4 years ago | |
| default.psf | 4 years ago | |
| dosemu.psf | 4 years ago | |
| lc12x20.psf | 4 years ago | |
| makefile | 4 years ago | |
| medieval2.psf | 4 years ago | |
| vga11x19.psf | 4 years ago | |
README.md
PSF2 fonts
At present, these fonts work only with the Linux framebuffer port. It is likely that they'll eventually be used with SDLn and DOSVGA, and possibly others, thereby enabling a lot of redundant code to be consolidated.
SDLn in non-wide mode uses its own font format, in which the font is a monochrome Microsoft(R) Windows .bmp file, with 32 characters across and eight down. For example, this is the default SDLn font :
At one time, a wide selection of SDL fonts was distributed with PDCurses. The bmp2psf2 program was written to convert SDL-formatted fonts into the psf2 format. psf2 is more widely used and allows for more than 256 glyphs (in fact, up to 2^32-1 glyphs, with Unicode information.)
This directory contains the SDL fonts after conversion to the psf2 format. See the README file for details on which fonts are which, history, and copyright/licence info.
Tools are available elsewhere for manipulating/converting psf2 fonts.
