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86 lines
3.4 KiB
C
86 lines
3.4 KiB
C
/* Public Domain Curses */
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/* $Id: pdcwin.h,v 1.6 2008/07/13 06:36:32 wmcbrine Exp $ */
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#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_DEPRECATE)
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# define _CRT_SECURE_NO_DEPRECATE 1 /* kill nonsense warnings */
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#endif
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#if defined( PDC_FORCE_UTF8) && !defined( PDC_WIDE)
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#define PDC_WIDE
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#endif
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#ifdef PDC_WIDE
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#if !defined( UNICODE)
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# define UNICODE
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#endif
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#if !defined( _UNICODE)
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# define _UNICODE
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#endif
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#endif
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#if defined( GS_8BIT_INDICES) && defined( PDC_WIDE)
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/* We only need the 'fallback font' for the wide-char version, */
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/* and it'll only work in Win2000 or later (earlier versions */
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/* lack the necessary GetFontUnicodeRanges() function.) Comment */
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/* out the following line if you're dealing with a really old */
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/* system, or just don't want to use a fallback font. */
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#define USE_FALLBACK_FONT
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#endif
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/* Windows.h will #define MOUSE_MOVED to 0x1, which is what the
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Windows API expects. In Curses, MOUSE_MOVED is a macro indicating
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whether the mouse has moved, so we'd get a compiler warning that
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we're re-defining MOUSE_MOVED. That warning may be a Good Thing in
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your software, letting you know: "Be careful; in a Curses program,
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MOUSE_MOVED won't have the same meaning it does in a 'real' Windows
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program."
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But in building WinGUI itself, we're expecting the Curses
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meaning for MOUSE_MOVED, and the compiler warning would just be
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a nuisance. So we'll #undefine MOUSE_MOVED before getting to the
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Curses definition : */
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#undef MOUSE_MOVED
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#include <curspriv.h>
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extern int PDC_get_buffer_rows(void);
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/* The following probably ought to go into 'curses.h' at some point. */
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/* Or at least, not be here; this is a temporary place for them. */
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/* WinGUI has some drastically extended cursor possibilities. The
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following #defines can be used with curs_set(). For all other flavors
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of PDCurses, only the invisible, "normal", and "intense" cursor
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states will be recognized. In Win32, caret, half-block, central
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block, cross, and outlined block cursors are available.
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By default, all such cursors will blink. However, in WinGUI,
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the input value to curs_set() is treated as a two-byte value, with
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the cursor blinking between those two states. For example,
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curs_set( 0x0102) would blink between a "normal" (underline) cursor and
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an "intense" (full-block) cursor. One can see that this behavior is
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backward-compatible; for example, curs_set( 1) would blink between a
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"normal" underline cursor and an invisible cursor. (But curs_set( 0x0101)
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would result in a non-blinking underline cursor.) Note that one can use
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the PDC_CURSOR macro for this, as in...
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curs_set( PDC_CURSOR( PDC_CURSOR_OUTLINE, PDC_CURSOR_INTENSE)); */
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#define PDC_CURSOR_INVISIBLE 0x00
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#define PDC_CURSOR_NORMAL 0x01
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#define PDC_CURSOR_INTENSE 0x02
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#define PDC_CURSOR_OUTLINE 0x03
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#define PDC_CURSOR_CARET 0x04
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#define PDC_CURSOR_HALF_BLOCK 0x05
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#define PDC_CURSOR_CENTRAL_BLOCK 0x06
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#define PDC_CURSOR_CROSS 0x07
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#define PDC_CURSOR_OUTLINE_BLOCK 0x08
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#define PDC_CURSOR( A, B) ((A)<<8 | (B))
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#define PDC_CURSOR_IS_BLINKING \
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((SP->visibility >> 8) != (SP->visibility & 0xff))
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