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PDCursesMod/psffonts/mappings/IBMGRAPH.TXT

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#
# Name: IBM PC memory-mapped video graphics to Unicode
# Unicode version: 3.0
# Table version: 1.0
# Table format: Format A
# Date: 1999 July 27
# Authors: Ken Whistler <kenw@sybase.com>
#
# Copyright (c) 1996 - 1999 Unicode, Inc. All Rights reserved.
#
# This file is provided as-is by Unicode, Inc. (The Unicode Consortium).
# No claims are made as to fitness for any particular purpose. No
# warranties of any kind are expressed or implied. The recipient
# agrees to determine applicability of information provided. If this
# file has been provided on optical media by Unicode, Inc.,
# the sole remedy for any claim will be exchange of defective media
# within 90 days of receipt.
#
# Unicode, Inc. hereby grants the right to freely use the information
# supplied in this file in the creation of products supporting the
# Unicode Standard, and to make copies of this file in any form for
# internal or external distribution as long as this notice remains
# attached.
#
# General notes:
#
# This table contains the data the Unicode Consortium has on how
# IBM PC memory-mapped video graphics map into Unicode. These are
# the characters commonly seen in positions 0x01..0x1F and 0x7F in
# IBM PC code pages (e.g. code page 437, 850, etc.)
#
# Format: Four tab-separated columns
# Column #1 is the Unicode value (in hex as XXXX)
# Column #2 is the general IBM PC code page values
# for 0x01..0x1F, 0x7F (in hex as XX). For completeness,
# Unicode values which only appear as memory-mapped
# video graphics in code page 864 are shown with their
# standard PC code page values here as well.
# Column #3 is specific to IBM PC code page 864 (Arabic)
# Column #4 the Unicode name (follows a comment sign, '#')
#
# The entries are in Unicode order.
#
# Version history
# 1.0 version new.
#
# Updated versions of this file may be found in:
# <ftp://ftp.unicode.org/Public/MAPPINGS/>
#
# Any comments or problems, contact <errata@unicode.org>
# Please note that <errata@unicode.org> is an archival address;
# notices will be checked, but do not expect an immediate response.
#
# This table is provided by The Unicode Consortium and is
# not an IBM-supplied mapping.
#
00A7 15 15 # SECTION SIGN
00B6 14 14 # PILCROW SIGN
2022 07 -- # BULLET
203C 13 13 # DOUBLE EXCLAMATION MARK
2190 1B 1B # LEFTWARDS ARROW
2191 18 18 # UPWARDS ARROW
2192 1A 1A # RIGHTWARDS ARROW
2193 19 19 # DOWNWARDS ARROW
2194 1D 1D # LEFT RIGHT ARROW
2195 12 12 # UP DOWN ARROW
21A8 17 17 # UP DOWN ARROW WITH BASE
221F 1C 1C # RIGHT ANGLE
2302 7F 7F # HOUSE
2550 CD 05 # BOX DRAWINGS DOUBLE HORIZONTAL
2551 BA 06 # BOX DRAWINGS DOUBLE VERTICAL
2554 C9 0D # BOX DRAWINGS DOUBLE DOWN AND RIGHT
2557 BB 0C # BOW DRAWINGS DOUBLE DOWN AND LEFT
255A C8 0E # BOX DRAWINGS DOUBLE UP AND RIGHT
255D BC 0F # BOX DRAWINGS DOUBLE UP AND LEFT
2560 CC 0A # BOX DRAWINGS DOUBLE VERTICAL AND RIGHT
2563 B9 08 # BOX DRAWINGS DOUBLE VERTICAL AND LEFT
2566 CB 09 # BOX DRAWINGS DOUBLE DOWN AND HORIZONTAL
2569 CA 0B # BOX DRAWINGS DOUBLE UP AND HORIZONTAL
256C CE 07 # BOX DRAWINGS DOUBLE VERTICAL AND HORIZONTAL
25AC 16 16 # BLACK RECTANGLE
25B2 1E 1E # BLACK UP-POINTING TRIANGLE
25BA 10 10 # BLACK RIGHT-POINTING POINTER
25BC 1F 1F # BLACK DOWN-POINTING TRIANGLE
25C4 11 11 # BLACK LEFT-POINTING POINTER
25CB 09 -- # WHITE CIRCLE
25D8 08 -- # INVERSE BULLET
25D9 0A -- # INVERSE WHITE CIRCLE
263A 01 01 # WHITE SMILING FACE
263B 02 -- # BLACK SMILING FACE
263C 0F 04 # WHITE SUN WITH RAYS
2640 0C -- # FEMALE SIGN
2642 0B -- # MALE SIGN
2660 06 -- # BLACK SPADE SUIT
2663 05 -- # BLACK CLUB SUIT
2665 03 -- # BLACK HEART SUIT
2666 04 -- # BLACK DIAMOND SUIT
266A 0D 02 # EIGHTH NOTE
266B 0E 03 # BEAMED EIGHTH NOTES