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PDCursesMod/os2gui/README.md

2.3 KiB

PDCurses for OS2GUI

This directory contains PDCurses source code files specific to OS/2 graphics mode.

Building

  • Choose the appropriate makefile for your compiler:

      Makefile     - EMX 0.9d+
      Makefile.wcc - Open Watcom 1.9+
    
  • Optionally, you can build in a different directory than the platform directory by setting PDCURSES_SRCDIR to point to the directory where you unpacked PDCurses, and changing to your target directory:

      set PDCURSES_SRCDIR=c:\pdcurses
    
  • Build it:

      make -f makefilename
    

    (For Watcom, use "wmake" instead of "make"; for MSVC, "nmake".) You'll get the libraries (pdcurses.lib or .a, depending on your compiler; and panel.lib or .a), the demos (*.exe), and a lot of object files. Note that the panel library is just a copy of the main library, provided for convenience; both panel and curses functions are in the main library.

    You can also give the optional parameter "WIDE=Y", to build the library with wide-character (Unicode) support:

      wmake -f Makefile.wcc WIDE=Y
    

    Another option, "UTF8=Y", makes PDCurses ignore the system locale, and treat all narrow-character strings as UTF-8. This option has no effect unless WIDE=Y is also set. This was originally provided to get around poor support for UTF-8 in the Win32 console:

      wmake -f Makefile.wcc WIDE=Y UTF8=Y
    

    OS2GUI doesn't have the same limitations as the OS/2 console flavor, but UTF-8 and non-UTF-8 versions are still available. If nothing else, this means that if you've built a OS/2 console PDCurses DLL with any configuration, you can build a matching OS2GUI DLL and swap between console or GUI PDCurses just by swapping DLLs.

    You can also use the optional parameter "DLL=Y" with Visual C++, MinGW or Cygwin, to build the library as a DLL:

      nmake -f Makefile.vc WIDE=Y DLL=Y
    

    When you build the library as a Windows DLL, you must always define PDC_DLL_BUILD when linking against it. (Or, if you only want to use the DLL, you could add this definition to your curses.h.)

Distribution Status

The files in this directory are released to the Public Domain.

Acknowledgements

Based heavily on the Win32 console flavor of PDCurses by Chris Szurgot <szurgot[at]itribe.net>, ported to Win32 GUI by Bill Gray <pluto[at]projectpluto.com>.