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443 lines
13 KiB
C
443 lines
13 KiB
C
/****************************************************************************
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* Copyright (c) 2005 Free Software Foundation, Inc. *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a *
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* copy of this software and associated documentation files (the *
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* "Software"), to deal in the Software without restriction, including *
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* without limitation the rights to use, copy, modify, merge, publish, *
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* distribute, distribute with modifications, sublicense, and/or sell *
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* copies of the Software, and to permit persons to whom the Software is *
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* furnished to do so, subject to the following conditions: *
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* *
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* The above copyright notice and this permission notice shall be included *
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* in all copies or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS *
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. *
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* IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, *
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR *
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR *
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* THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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* *
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* Except as contained in this notice, the name(s) of the above copyright *
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* holders shall not be used in advertising or otherwise to promote the *
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* sale, use or other dealings in this Software without prior written *
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* authorization. *
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****************************************************************************/
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/*
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@@@ @@@ @@@@@@@@@@ @@@@@@@@@@@ @@@@@@@@@@@@
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@@@ @@@ @@@@@@@@@@@@ @@@@@@@@@@@@ @@@@@@@@@@@@@
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@@@ @@@ @@@@ @@@@ @@@@ @@@@ @@@ @@@@
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@@@ @@ @@@ @@@ @@@ @@@ @@@ @@@ @@@
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@@@ @@@@ @@@ @@@ @@@ @@@ @@@ @@@ @@@
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@@@@ @@@@ @@@@ @@@ @@@ @@@ @@@ @@@ @@@
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@@@@@@@@@@@@ @@@@ @@@@ @@@ @@@ @@@ @@@
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@@@@ @@@@ @@@@@@@@@@@@ @@@ @@@ @@@ @@@
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@@ @@ @@@@@@@@@@ @@@ @@@ @@@ @@@
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Eric P. Scott
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Caltech High Energy Physics
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October, 1980
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Color by Eric S. Raymond
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July, 1995
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Options:
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-f fill screen with copies of 'WORM' at start.
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-l <n> set worm length
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-n <n> set number of worms
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-t make worms leave droppings
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*/
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#include <curses.h>
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#include <stdlib.h>
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#include <time.h>
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#define FLAVORS 7
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static chtype flavor[FLAVORS] =
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{
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'O', '*', '#', '$', '%', '0', '@'
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};
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static const short xinc[] =
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{
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1, 1, 1, 0, -1, -1, -1, 0
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},
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yinc[] =
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{
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-1, 0, 1, 1, 1, 0, -1, -1
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};
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static struct worm
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{
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int orientation, head;
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short *xpos, *ypos;
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} worm[40];
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static const char *field;
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static int length = 16, number = 3;
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static chtype trail = ' ';
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static const struct options
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{
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int nopts;
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int opts[3];
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} normal[8] =
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{
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{ 3, { 7, 0, 1 } }, { 3, { 0, 1, 2 } }, { 3, { 1, 2, 3 } },
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{ 3, { 2, 3, 4 } }, { 3, { 3, 4, 5 } }, { 3, { 4, 5, 6 } },
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{ 3, { 5, 6, 7 } }, { 3, { 6, 7, 0 } }
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},
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upper[8] =
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{
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{ 1, { 1, 0, 0 } }, { 2, { 1, 2, 0 } }, { 0, { 0, 0, 0 } },
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{ 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 2, { 4, 5, 0 } },
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{ 1, { 5, 0, 0 } }, { 2, { 1, 5, 0 } }
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},
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left[8] =
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{
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{ 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } },
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{ 2, { 2, 3, 0 } }, { 1, { 3, 0, 0 } }, { 2, { 3, 7, 0 } },
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{ 1, { 7, 0, 0 } }, { 2, { 7, 0, 0 } }
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},
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right[8] =
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{
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{ 1, { 7, 0, 0 } }, { 2, { 3, 7, 0 } }, { 1, { 3, 0, 0 } },
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{ 2, { 3, 4, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } },
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{ 0, { 0, 0, 0 } }, { 2, { 6, 7, 0 } }
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},
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lower[8] =
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{
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{ 0, { 0, 0, 0 } }, { 2, { 0, 1, 0 } }, { 1, { 1, 0, 0 } },
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{ 2, { 1, 5, 0 } }, { 1, { 5, 0, 0 } }, { 2, { 5, 6, 0 } },
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{ 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }
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},
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upleft[8] =
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{
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{ 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } },
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{ 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 1, { 3, 0, 0 } },
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{ 2, { 1, 3, 0 } }, { 1, { 1, 0, 0 } }
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},
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upright[8] =
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{
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{ 2, { 3, 5, 0 } }, { 1, { 3, 0, 0 } }, { 0, { 0, 0, 0 } },
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{ 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } },
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{ 0, { 0, 0, 0 } }, { 1, { 5, 0, 0 } }
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},
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lowleft[8] =
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{
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{ 3, { 7, 0, 1 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } },
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{ 1, { 1, 0, 0 } }, { 2, { 1, 7, 0 } }, { 1, { 7, 0, 0 } },
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{ 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }
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},
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lowright[8] =
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{
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{ 0, { 0, 0, 0 } }, { 1, { 7, 0, 0 } }, { 2, { 5, 7, 0 } },
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{ 1, { 5, 0, 0 } }, { 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } },
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{ 0, { 0, 0, 0 } }, { 0, { 0, 0, 0 } }
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};
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static void cleanup( SCREEN *screen_pointer)
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{
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standend();
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refresh();
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curs_set(1);
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endwin();
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/* Not really needed, but ensures Valgrind */
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delscreen( screen_pointer); /* says all memory was freed */
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}
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int main(int argc, char *argv[])
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{
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const struct options *op;
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struct worm *w;
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short **ref, *ip;
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time_t seed;
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int x, y, n, h, last, bottom;
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SCREEN *screen_pointer;
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for (x = 1; x < argc; x++)
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{
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char *p = argv[x];
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if (*p == '-')
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p++;
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switch (*p)
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{
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case 'f':
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field = "WORM";
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break;
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case 'l':
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if (++x == argc)
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goto usage;
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if ((length = atoi(argv[x])) < 2 || length > 1024)
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{
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fprintf(stderr, "%s: Invalid length\n", *argv);
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return EXIT_FAILURE;
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}
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break;
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case 'n':
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if (++x == argc)
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goto usage;
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if ((number = atoi(argv[x])) < 1 || number > 40)
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{
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fprintf(stderr, "%s: Invalid number of worms\n", *argv);
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return EXIT_FAILURE;
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}
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break;
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case 't':
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trail = '.';
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break;
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default:
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usage:
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fprintf(stderr, "usage: %s [-field] [-length #] "
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"[-number #] [-trail]\n", *argv);
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return EXIT_FAILURE;
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}
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}
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screen_pointer = newterm(NULL, stdout, stdin);
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seed = time((time_t *)0);
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srand( (unsigned)seed);
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noecho();
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cbreak();
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nonl();
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keypad(stdscr, TRUE);
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curs_set(0);
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bottom = LINES - 1;
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last = COLS - 1;
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#ifdef A_COLOR
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if (has_colors())
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{
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short bg = COLOR_BLACK;
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start_color();
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# if defined(NCURSES_VERSION) || (defined(PDC_BUILD) && PDC_BUILD > 3000)
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if (use_default_colors() == OK)
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bg = -1;
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# endif
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# define SET_COLOR(num, fg) \
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init_pair(num + 1, fg, bg); \
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flavor[num] |= COLOR_PAIR(num + 1) | A_BOLD
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SET_COLOR(0, COLOR_GREEN);
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SET_COLOR(1, COLOR_RED);
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SET_COLOR(2, COLOR_CYAN);
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SET_COLOR(3, COLOR_WHITE);
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SET_COLOR(4, COLOR_MAGENTA);
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SET_COLOR(5, COLOR_BLUE);
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SET_COLOR(6, COLOR_YELLOW);
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}
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#endif
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ref = (short **)malloc(sizeof(short *) * LINES);
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for (y = 0; y < LINES; y++)
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{
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ref[y] = (short *)malloc(sizeof(short) * COLS);
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for (x = 0; x < COLS; x++)
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ref[y][x] = 0;
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}
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#ifdef BADCORNER
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/* if addressing the lower right corner doesn't work in your curses */
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ref[bottom][last] = 1;
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#endif
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for (n = number, w = &worm[0]; --n >= 0; w++)
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{
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w->orientation = w->head = 0;
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if ((ip = (short *)malloc(sizeof(short) * (length + 1))) == NULL)
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{
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fprintf(stderr, "%s: out of memory\n", *argv);
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return EXIT_FAILURE;
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}
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w->xpos = ip;
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for (x = length; --x >= 0;)
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*ip++ = -1;
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if ((ip = (short *)malloc(sizeof(short) * (length + 1))) == NULL)
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{
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fprintf(stderr, "%s: out of memory\n", *argv);
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return EXIT_FAILURE;
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}
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w->ypos = ip;
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for (y = length; --y >= 0;)
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*ip++ = -1;
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}
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if (field)
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{
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const char *p = field;
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for (y = bottom; --y >= 0;)
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for (x = COLS; --x >= 0;)
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{
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addch((chtype) (*p++));
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if (!*p)
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p = field;
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}
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}
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napms(12);
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refresh();
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nodelay(stdscr, TRUE);
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for (;;)
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{
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int ch;
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if ((ch = getch()) > 0)
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{
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#ifdef KEY_RESIZE
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if (ch == KEY_RESIZE)
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{
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# ifdef PDCURSES
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resize_term(0, 0);
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# endif
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if (last != COLS - 1)
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{
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for (y = 0; y <= bottom; y++)
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{
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ref[y] = (short *)realloc(ref[y], sizeof(short) * COLS);
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for (x = last + 1; x < COLS; x++)
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ref[y][x] = 0;
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}
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last = COLS - 1;
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}
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if (bottom != LINES - 1)
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{
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for (y = LINES; y <= bottom; y++)
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free(ref[y]);
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ref = (short **)realloc(ref, sizeof(short *) * LINES);
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for (y = bottom + 1; y < LINES; y++)
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{
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ref[y] = (short *)malloc(sizeof(short) * COLS);
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for (x = 0; x < COLS; x++)
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ref[y][x] = 0;
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}
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bottom = LINES - 1;
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}
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}
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#endif /* KEY_RESIZE */
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/* Make it simple to put this into single-step mode,
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or resume normal operation - T. Dickey */
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if (ch == 'q')
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{
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for (y = 0; y < LINES; y++)
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free( ref[y]);
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free( ref);
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for( n = 0; n < number; n++)
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{
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free( worm[n].xpos);
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free( worm[n].ypos);
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}
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cleanup( screen_pointer);
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return EXIT_SUCCESS;
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}
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else if (ch == 's')
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nodelay(stdscr, FALSE);
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else if (ch == ' ')
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nodelay(stdscr, TRUE);
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}
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for (n = 0, w = &worm[0]; n < number; n++, w++)
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{
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if ((x = w->xpos[h = w->head]) < 0)
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{
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move(y = w->ypos[h] = (short)bottom, x = w->xpos[h] = 0);
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addch(flavor[n % FLAVORS]);
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ref[y][x]++;
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}
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else
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y = w->ypos[h];
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if (x > last)
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x = last;
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if (y > bottom)
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y = bottom;
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if (++h == length)
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h = 0;
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if (w->xpos[w->head = h] >= 0)
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{
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int x1 = w->xpos[h];
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int y1 = w->ypos[h];
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if (y1 < LINES && x1 < COLS && --ref[y1][x1] == 0)
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{
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move(y1, x1);
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addch(trail);
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}
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}
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op = &(x == 0 ? (y == 0 ? upleft :
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(y == bottom ? lowleft : left)) :
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(x == last ? (y == 0 ? upright :
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(y == bottom ? lowright : right)) :
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(y == 0 ? upper :
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(y == bottom ? lower : normal))))
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[w->orientation];
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switch (op->nopts)
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{
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case 0:
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for (y = 0; y < LINES; y++)
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free( ref[y]);
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free( ref);
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cleanup( screen_pointer);
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return EXIT_SUCCESS;
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case 1:
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w->orientation = op->opts[0];
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break;
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default:
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w->orientation = op->opts[rand() % op->nopts];
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}
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move(y += yinc[w->orientation], x += xinc[w->orientation]);
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if (y < 0)
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y = 0;
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addch(flavor[n % FLAVORS]);
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ref[w->ypos[h] = (short)y][w->xpos[h] = (short)x]++;
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}
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napms(12);
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refresh();
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}
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}
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